Stats correlated to fatigue Topic

Posted by oldave on 2/27/2018 5:48:00 PM (view original):
Posted by fd343ny on 2/27/2018 4:48:00 PM (view original):
Posted by zagsrulez on 2/27/2018 10:09:00 AM (view original):
Does anyone know of a correlation between minutes and stamina? For instance, could a player who has 100 stamina play all 40 minutes and remain at fairly fresh?
higher stamina means more mins before fatigued

old rule of thumb when only target minutes was to take stamina and make it a two digit decimal. multiply by 40 to set top target mins - so 60 stam means 0.60 times 40 equals 24 mins.....maybe

thats gott be a bit high... right fd?

i would say old school rule was ST/100 * X

where X is the number of minutes you think a 100 ST could play at that tempo. maybe that number is 40 if both teams are playing slowdown zone, but normally i would think it is 35ish


i wouldnt think a 60ST player could be effective normally while trying to play 24 min per game
I agree, I tended back then to calculate as I described and then go a notch down. Have not studied in detail lately
2/28/2018 2:41 PM
I've never really looked into this in detail, but I kind of always thought of fatigue as more of a continuum having a similar impact as IQ, with fresh ~ A, fairly fresh ~B, getting tired ~C, tired ~D and very tired ~F, with their being gradations within each bucket. Not sure if that's accurate at all or not, though.

2/28/2018 6:45 PM
◂ Prev 12
Stats correlated to fatigue Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.