Recruiting between Divisions [Poll] Topic

Did anyone pay attention as much as me to the beta forums?
10/27/2017 5:48 PM
I think both graphs are wrong. I see prestige being a numeric expression just like any attribute (SPD, BH) but is listed as an Alpha for the same reasons FT and IQ are...to not give away exactly the number hidden by the alpha character. For me, and these are arbitrary numbers, DIII would go 1-30, DII 35-65 and DI 70 to infinity (not topping out at 100.) The first graph does not show the division-imposed limits but a continuous line, which I think is incorrect. The second graph shows some sort of modifier to artificially raise the higher divisions (like a DIII 30 being much less than a DII 31 due to the modifier,) which I also think is incorrect. If the best DIII A+ team is a 30 and the worst DII team is a 35, that would explain the no overlap between divisions. So, a linear line with unused gaps is how I would envision it.
10/27/2017 10:40 PM (edited)
Posted by gomiami1972 on 10/27/2017 10:40:00 PM (view original):
I think both graphs are wrong. I see prestige being a numeric expression just like any attribute (SPD, BH) but is listed as an Alpha for the same reasons FT and IQ are...to not give away exactly the number hidden by the alpha character. For me, and these are arbitrary numbers, DIII would go 1-30, DII 35-65 and DI 70 to infinity (not topping out at 100.) The first graph does not show the division-imposed limits but a continuous line, which I think is incorrect. The second graph shows some sort of modifier to artificially raise the higher divisions (like a DIII 30 being much less than a DII 31 due to the modifier,) which I also think is incorrect. If the best DIII A+ team is a 30 and the worst DII team is a 35, that would explain the no overlap between divisions. So, a linear line with unused gaps is how I would envision it.
The verticals portions represent unused parts.
10/27/2017 11:45 PM
Posted by cubcub113 on 10/27/2017 11:45:00 PM (view original):
Posted by gomiami1972 on 10/27/2017 10:40:00 PM (view original):
I think both graphs are wrong. I see prestige being a numeric expression just like any attribute (SPD, BH) but is listed as an Alpha for the same reasons FT and IQ are...to not give away exactly the number hidden by the alpha character. For me, and these are arbitrary numbers, DIII would go 1-30, DII 35-65 and DI 70 to infinity (not topping out at 100.) The first graph does not show the division-imposed limits but a continuous line, which I think is incorrect. The second graph shows some sort of modifier to artificially raise the higher divisions (like a DIII 30 being much less than a DII 31 due to the modifier,) which I also think is incorrect. If the best DIII A+ team is a 30 and the worst DII team is a 35, that would explain the no overlap between divisions. So, a linear line with unused gaps is how I would envision it.
The verticals portions represent unused parts.
Sometimes my vertical portions go unused for longer than I like.
10/28/2017 10:25 AM
Good discussion here guys. Here's the answer from CS

"The division multiplier is separate from prestige, and is the same for all teams in a division. The first graph is the more accurate one, if you're looking at prestige and division together."

Congrats to those who picked correctly.
10/30/2017 7:21 AM
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Recruiting between Divisions [Poll] Topic

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