Posted by Jtpsops on 2/27/2019 5:23:00 PM (view original):
Agreed. In theory, a player's salary should adjust until it hits its "sweetspot". It should continue to climb until usage drops, then it should taper off, settling at something of a true value.
Also, they need to sort out what leagues they count. A player being drafted in high-cap leagues should not be used to drive up their salary.
I actually don't think we'd ever reach equilibrium / sweetspots for each player, because how a player is perceived at a given price -- his value -- is not dependent just on his price, but also the prices of all other, comparable players, which would also be constantly changing.
The second point is a really good one though. There would be multiple ways to approach it (i.e. different sets of salaries, weighted impact of a selection based on league cap, etc.) but it's a tough problem and probably outside the scope of the resources they have right now.