Posted by shoe3 on 5/11/2020 9:51:00 AM (view original):
I’m not going to get as detailed as gil, but I think my eyeball perception basically tracks with some of both of his hypotheses. I think preferences are a bit more important than he does, or at least can be.
My impression is that prestige basically works like the hypothesis#2 linear formula. The higher the rank of the player, the more AP accumulation he will *generally* require. Preferences being equal, a team with higher prestige will unlock effort/actions faster than teams with mediocre or lower prestige.
Preferences work to modify that linear formula. In a lot of battles, preference profiles for the competing teams end up being a wash, and in that case, of course it doesn’t matter much. But in cases where one team has a clear preference advantage over its rival, I think it *can* end up being as big a modifying factor as prestige, particularly if the player wants rebuild, and doesn’t care about things like longevity and conference strength.
Zorzii could shed shed some light on this for us, if he could tell us the approximate position ranking (if applicable) and how the preference profiles looked, of the players in question.
i dont disagree that in a battle, preferences could potentially be as important as prestige - but i am saying something very different.
what im saying is there have always been a number of areas where the player's level is compared to the schools level to determine things like odds of a redshirt or whether a player can be recruited or what. i believe preferences mean nothing in this regard, and this has nothing to do with prestige's influence on effort. i think there are two totally distinct processes - one in which the level of the player and school are compared to establish stuff like redshirt reactions and the big AP range - and a second where efforts are modified (both unlocking efforts and recruiting efforts) in the normal fashion we talk about all the time around here.
an example of the 1st thing is how a slightly higher a+ school can recruit a #1 player with ~50 AP (which is then modified by prefs, so maybe its 44, maybe its 55, whatever), while a slightly lower a+ school can recruit a #1 player with ~100 AP (which is then modified by prefs). the prestige difference between the two schools could be 1%, or 5%, or even 10% - but no way it is justifying that double AP with its % effort modifier. it is the level of player to level of school comparison that is swinging that hard.
i can't remember if that ~100 AP is really 100AP, most of my d1 schools have been on the higher level of AP where all players are cheap. but i have seen a number of guys with lower A+s that were about double, maybe it was 80, but it was a really noticeable jump that was massively bigger than a 5% swing in prestige could come close to explaining.
5/11/2020 12:26 PM (edited)