The 10% increases the usefulness of all star players, yes, not just hitters. My point was it benefits users who like to draft favorite players or at least players they know, and it helps add to their enjoyment of the game.
If the goal were realism, we'd have to deal with fatigue differently as well as injuries.
I didn't mean to take the focus off the strikeouts, but I think the business model of the game plays a role in any potential changes and not just an attempt to enhance realism for the sake of realism.