“i'll hold this guy back so my team is better - its just too core of a thing to have such absurdity. i'm not saying i hate the status quo, but i think there is a clear negative to it”
You keep using words like obvious and clear and absurd, but you’re using them like it’s self evident. It’s not. I suspect, as I’ve told you before, the folks - like you - who struggle to understand how this makes sense from a game theory perspective have been trained to think about optimization in very narrow terms. In reality, all forms of resource development have various parameters for evaluation based on long and short term goals. Driving toward complete and rapid potential optimization is not the only resource development model out there, even in college sports (again, see 80s-90s Duke). It’s kind of silly to paint this like coaches are all making their 5-stars worse. I didn’t make Randall Auger worse. He continued to get better. I just stopped developing his *scoring* at a certain point, because I decided I would try to win without it until his senior season. That’s a user choice, and frankly calling it absurd is kind of ridiculous. There was another recent thread where folks - some of the same folks on this thread, if I recall - went on about how team building and the choices that went into it was so fun. Well this is a pretty significant team building decision. Do you need your talented soph to carry your team offensively next year? If so, develop his scoring, and risk losing him to EE. Otherwise, try to get your scoring somewhere else, and see if you can keep him another year.
As with most of the things people complain about in the forums, the early entry issues are primarily driven by user choices. In general, I’m never going to be in favor of the game narrowing the range of user choices, unless we are shown A) significant imbalance, or B) harmed gameplay, unrelated to rational consequences of those choices. There are things about the EE process I would change, but none of them would result in less volatility (unless you include scoutable preference for pro ball, which I’ve always supported). I would actually like to see the Big Board eliminated entirely. I think it causes more confusion and frustration than it’s worth, when people seem to want to use it as a crutch instead of an evaluation tool. Maybe replace it with a much more ambiguous draft status area right under the IQs, where he’s not ranked, but simply “N/A,” “staying,” “likely staying,” etc