That’s exactly what I was saying. Don’t remove the press. Make it a secondary option to a base defense. There aren’t that many true base defenses, so adding more isn’t a real option. But by having a secondary defense option, and including FCP as an option, you could really make gameplanning more effective and be more realistic. For example, set m2m as your base. Set FCP as your secondary. Then “add” situational options for when u run FCP. ( after every make, after made fts, randomly after makes, etc...). You could also do the same for any defense as a secondary. Also, FCP isn’t really a defense. Is it a m2m full court trap; a 2-2-1 FCP, a 1-2-2 3/4 ct trapping press? By adding these options, you not only add defensive options like one coach mentioned, but you also eliminate the all day every day press and u can customize what press u run and when you run it. So it’s really addition of more options by subtracting 1 “base” defense that isn’t really isn’t even a true defense unless to decide which type of press it is and when it’s ran.
That’s prolly a bunch of run on sentences but I think you guys get my point! Lol