1250 IP minimum Topic

Quote: Originally posted by tzentmeyer on 10/13/2009What do you guys think the mins should be? I've read quite a few within this thread?

Thanks


1400 should be the minimum....you know...sorta like real baseball
10/13/2009 6:28 PM
Quote: Originally Posted By tzentmeyer on 10/13/2009
What do you guys think the mins should be? I've read quite a few within this thread?

Thanks
1000

no OL team can truly compete under that
10/13/2009 6:28 PM
I'm fine with a nice, round 1000. Perhaps lower for Champs leagues.

1400 as the minimum is just insane. We're competing with 2 AAA pitchers, one of whom is a reliever and the other of whom might only be good for 60 IP. Real teams have full farm systems.

I don't really care about the PA. Fatigued batters don't cause the same kind of problems as, or problems on the same scale of, fatigued pitchers.

10/13/2009 6:32 PM
Quote: Originally posted by yogsloth on 10/13/2009Holy crap!!!  1250!  Get ready for the massive rain of Gilmores hitting the wire, day after day... I appreciate the sentiment of trying to save noobs from themselves, but this is way off the map.

I wouldn't count on it... You have to be able to drop him in order to get him onto the wire.

10/13/2009 6:40 PM
Well, frankly, if I had the time to manage it, I'm certain I could still put together a team that could compete for the division or wildcard with as few as 800 IP, in Wrigley or AFC at that...

Knowing that there is a fatigue fix coming out down the pipeline I am less concerned about a minimum IP requirement now. 1,250 does change the common drafting strategies, but may also make ballpark selection more versatile and not as much of a factor in the cookie team process.

I'd personally say if the goal is to have a minimum for the purpose of helping rookie owners try to maintain some level of competition throughout the season, then 900 is a fair minimum that allows that, especially with access to the WW and AAA. If the goal is to further curtail fatigue based strategies or strategies that take advantage of the flaws in pitching fatigue, then I think you have to go with 1,150 or more. 1,150 because with AAA and your 10% (in any park) you are roughly at 1,400 IP for the season. If the goal is to try to balance ballpark use, then 1,250 is perfect. So, depending on the ultimate goal, with the minimum I'd say either 900, 1,150, or 1,250, with the caveat of questioning its need now when there is a fatigue update coming soon enough.
10/13/2009 6:57 PM
Quote: Originally Posted By tzentmeyer on 10/13/2009What do you guys think the mins should be? I've read quite a few within this thread?

Thank
To throw out some admittedly arbitrary numbers: 1175 IP and 4825 PA's I think would be fine, considering the current fatigue model. I would think those figures would still take care of a lot of the problems that led to this change. If/when the fatigue model changes, I may feel differently in one direction or the other.

10/13/2009 7:00 PM
I vote for 1200 IP minimum.
10/13/2009 7:09 PM
i think its funny to watch the fatigue contingent squirm
10/13/2009 7:12 PM
This post could not be converted. To view the original post's thread, click here.
10/13/2009 7:36 PM
Quote: Originally Posted By _the_beast_ on 10/13/2009
Quote: Originally posted by tzentmeyer on 10/13/2009 What do you guys think the mins should be? I've read quite a few within this thread?

Thanks


1400 should be the minimum....you know...sorta like real basebal
I agree with this, but I'm OK with 1250, TZ. And yes, it is funny to watch the guys who use the fatigue gambit complain, but it's because they've come to see this as a computer-generated simulation, not as baseball. But they're smart, they'll figure out strategies to win after a while.
10/13/2009 7:38 PM
Do you also think we should all have 40-man rosters?
10/13/2009 7:40 PM
I draft 1150IP and 4300PAs for 80mil leagues all the time, and my pitchers are always rested as well as my hitters. I don't manage the way grizzly_one does.
I forgot about minimum PA requirements. You guys are all way too high on that as well. Anything over 3500 is absurd, and as I stated above, that has nothing to do with weird fatigue strategies. You can play 155-162 games at 100% with low 4000's.

3500 would get my vote for minimum PAs
10/13/2009 7:45 PM
Quote: Originally Posted By boogerlips on 10/13/2009
...was in a pitchers park, but thats merely because they are easier to comprehend and manipulate, however the principle I stated above is still there. If you know how to handle a hitters park, the advatage you inherit will more than counter what you lose by having to draft more stuff. No doubt about it.

See, I think you hit the nail on the head in the bold above. In what I was trying to say in paragraphs, you said in one sentence. It is too easy to manipulate an extreme pitcher park. Make the owner pay a price for the extreme park or come up with minimum IP's and PA's requirements. Don't know which is better or if there is a better idea out there yet to be mentioned. But i am glad that something is being done about it (directly or indirectly, depending on how one views the new IP/PA minimum requirements).
10/13/2009 8:04 PM
1100 ip and 4750 PA is PLENTY for minimums.
10/13/2009 8:20 PM
Quote: Originally Posted By doubletruck on 10/13/2009 I vote for 1200 IP minimum


This gets my vote
10/13/2009 9:13 PM
◂ Prev 1|2|3|4|5...8 Next ▸
1250 IP minimum Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2025 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.