Reward Points Reductions Topic

That misses the point completely. The game is geared so that the whole experience is only fulfilled at D1. Full use of FSS and recruiting tools and having players drafted make D1 more difficult and should be more highly rewarded.

And again, while increased rewards MIGHT increase populations in the lower worlds, it wouldn't do so enough to outweigh the loss in income. Most people want the challenge and to achieve the implied goal of a D1 NC. If they don't, great, let them enjoy the game, but they shouldn't get the same rewards.
2/10/2010 1:43 PM
Quote: Originally Posted By dacj501 on 2/10/2010 D I currently has 134 Sim coached teams. D II has 136.
I'm on this side of the discussion, but that's not a fair assessment because there are more teams in D1.
2/10/2010 1:44 PM
Quote: Originally Posted By doomey on 2/10/2010
That misses the point completely. The game is geared so that the whole experience is only fulfilled at D1. Full use of FSS and recruiting tools and having players drafted make D1 more difficult and should be more highly rewarded.

And again, while increased rewards MIGHT increase populations in the lowerworlds, it wouldn't do so enough to outweigh the loss in income. Most people want the challenge and to achieve the implied goal of a D1 NC. If they don't, great, let them enjoy the game, but they shouldn't get the same rewards.

You have absolutely no idea if that's true.

Neither do they. And that's not the reason they've given.
2/10/2010 1:45 PM
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2/10/2010 1:45 PM
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2/10/2010 1:49 PM
Quote: Originally Posted By cthomas22255 on 2/10/2010What zhawks is saying is:
"They should eliminate the reward points tax so that more people will play in D3." But what is to be gained by more people playing in D-3 instead of D2 or D1?

HD would be better if we had more coaches at EVERY level. I say reduce the price for purchasing seasons in D3 while keeping the reward point tax. Choosing the right price points would allow WIS to increase their coaches and revenue at the same time.
You can't make seasons less at lower levels. It just can't happen. You can't buy a 10 pack, what if you move up? You just can't do it that isn't an option.
2/10/2010 1:55 PM
Quote: Originally Posted By hitman1979 on 2/10/2010I keep hearing people say that people quit D3 when reward points were reduced. This may be part of it, but IIRC, the bigger issue was implementing potential.
Those were 2 different exodus'
2/10/2010 1:55 PM
4 more D I conferences = 48 more teams. So there are 190 humans at D I and 140 humans at D II. D I therefore is about 59% human, D II just over 49% human. Does that additional 10% justify up to a 75% reduction in reward points? I'm not so sure.
2/10/2010 1:56 PM
Also, the reduction kicks in after 3 seasons at D II. Is it a guarantee that one can move up to D I after 3 NT seasons at D II? I am not yet able to move up to D I in any of my worlds, so I admit I really don't know...
2/10/2010 1:58 PM
In my experience, you can usually move up to a D+/D/D- school with (roughly) three NT appearances in four seasons. Of course, if you win once you get there, it may be fewer, but just getting there, this is usually enough.

My issue is that I accomplished this many seasons ago, but now that I'm back into D2, it seems that I am expected to do this again, but I am not receiving the reward points that I did when I accomplished it the first time.
2/10/2010 2:04 PM
Quote: Originally Posted By dacj501 on 2/10/20104 more D I conferences = 48 more teams. So there are 190 humans at D I and 140 humans at D II. D I therefore is about 59% human, D II just over 49% human. Does that additional 10% justify up to a 75% reduction in reward points? I'm not so sure.
There it is! Now I'm on board.

Yeah, it just doesn't seem to make sense to me.

I do understand the competition is greater at D1 (more experienced coaches, tougher to recruit, etc.), but I just don't think that justifies the vast difference in reward points.
2/10/2010 2:15 PM
Quote: Originally Posted By isack24 on 2/10/2010
Quote: Originally Posted By doomey on 2/10/2010

That misses the point completely. The game is geared so that the whole experience is only fulfilled at D1. Full use of FSS and recruiting tools and having players drafted make D1 more difficult and should be more highly rewarded.

And again, while increased rewards MIGHT increase populations in the lowerworlds, it wouldn't do so enough to outweigh the loss in income. Most people want the challenge and to achieve the implied goal of a D1 NC. If they don't, great, let them enjoy the game, but they shouldn't get the same rewards.


You have absolutely no idea if that's true.

Neither do they. And that's not the reason they've given.

That is one the reasons they gave when the change was made, too many lower division coaches playing for free. Either way it misses the primary point that a lower divsion coach shouldn't be rewarded at the same level. D2 coaches don't get paid nearly the same as D1, just to put in a RL example.

Some of the reasons there should be higher rewards at D1:

higher level of overall competition (more experienced coaches on the whole)

More overall human coached teams. Yes, this may change if rewards were upped, but many will still strive to reach a higher division team. As it stands now, in Phelan there is only one full conference in below D1, the next best 7 teams. Compare this to any BCS conference in a world's D1 and you can see where the competition inreases and at a higher level. Right now the power structures in the lower divisions are more spread out over alot of 1/2 full or less conferences, whereas the top conferences in D1 are near full capactity at all times, making it more difficult to maintain excellence.

Dealing with drafted players

More difficult and full-featured recruiting

More difficult to maintain prestige and higher risk of program loss to firing (since the baseline for lower divisions is so much lower, maintaining success is much easier to do).

I'm not arguing the merits of coaching in any division, I'm just pointing out the risk/reward and difficulty component of the system.
2/10/2010 2:16 PM
Quote: Originally Posted By doomey on 2/10/2010
Quote: Originally Posted By isack24 on 2/10/2010

Quote: Originally Posted By doomey on 2/10/2010

That misses the point completely. The game is geared so that the whole experience is only fulfilled at D1. Full use of FSS and recruiting tools and having players drafted make D1 more difficult and should be more highly rewarded.

And again, while increased rewards MIGHT increase populations in the lowerworlds, it wouldn't do so enough to outweigh the loss in income. Most people want the challenge and to achieve the implied goal of a D1 NC. If they don't, great, let them enjoy the game, but they shouldn't get the same rewards.


You have absolutely no idea if that's true.

Neither do they. And that's not the reason they've given.

That is one the reasons they gave when the change was made, too many lower division coaches playing for free. Either way it misses the primary point that a lower divsion coach shouldn't be rewarded at the same level. D2 coaches don't get paid nearly the same as D1, just to put in a RL example.

Some of the reasons there should be higher rewards at D1:

higher level of overall competition (more experienced coaches on the whole)

More overall human coached teams. Yes, this may change if rewards were upped, but many will still strive to reach a higher division team. As it stands now, in Phelan there is only one full conference in below D1, the next best 7 teams. Compare this to any BCS conference in a world's D1 and you can see where the competition inreases and at a higher level. Right now the power structures in the lower divisions are more spread out over alot of 1/2 full or less conferences, whereas the top conferences in D1 are near full capactity at all times, making it more difficult to maintain excellence.

Dealing with drafted players

More difficult and full-featured recruiting

More difficult to maintain prestige and higher risk of program loss to firing (since the baseline for lower divisions is so much lower, maintaining success is much easier to do).

I'm not arguing the merits of coaching in any division, I'm just pointing out the risk/reward and difficulty component of the system.



Since you want to play the RL card, Patriot League coaches don't get paid as much as ACC coaches, so should ACC coaches get more reward points in HD?
2/10/2010 2:18 PM
doomey, I admit that what you are saying is most likely true. I am not sure that D I is up to 75% more difficult (that 75% being the possible penalty a long-term D II coach faces in rewards), but, as I admitted, I have no first-hand experience at D I.
2/10/2010 2:21 PM
for the record, I do not have a good proposal to "fix" the situation either. I expect that the only truly "fair" thing would be to eliminate reward points entirely and just play the game for the love of the game, but I am not sure that would be a very popular move.
2/10/2010 2:23 PM
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