I haven't been very active on the site for the last year, so I was happy that schwarze sent me an invite to jump back in. Before that, I had been down to two progressive league teams for about the last 8-12 months, so I figured I had better start reading the forums, doing some research, and throwing a bunch of Open League teams together to get a sense of what's currently working in the SIM. I think my status as a "has been" was confirmed pretty quickly as I was routinely getting crushed in those Open Leagues, but I enjoy building teams as much if not more than actually playing the games, so I got to work.
I know there are some guys who have played longer than I have (I'm talking about you Scott Ford), but bear in mind that my first teams came in the height of the Tony Phillips era (I guess the first iteration of the Tony Phillips era, since he appears to be back, or maybe he never left), when fielding ratings were A, B, or C and that's it. I enjoyed the era of the mispriced BB, when I had a team with Mike Naymick save over 50 games for me, and I also enjoyed the seemingly lost "what if" aspect of things, when you could utilize a player's IP or PAs in any way you saw fit - which is how I think I managed to have the immortal Silver King save 79 games one season, and win 110 games in another (although Scott managed to get ol’ Silver to win 111 once I think).
OK, enough about how ancient I am and how out of touch I am with the SIM these days. For what it's worth, here are some of my thought processes for each of my teams (apologies in advance for extreme longwindedness):
70MM - Modern Five Man Rotation League
I think one of my frustrations with this tournament in the past has been the lack of lower cap leagues. I generally enjoy lower cap leagues far more than the higher cap ones, and while I was disappointed to see that the average cap would once again be 100MM this year, I can understand and appreciate the reasoning. (It should probably be noted that my definition of a "low cap" league is 40MM, rather than 70MM, and a "high cap" is anything above 80MM) I think one of the main keys to every one of these leagues is to figure out the right number of IP for each cap and league, so much of my initial thinking for all of the leagues was to pin down an IP number to start. For this league I wanted 1300 serviceable innings, and ended up with 1301. I have always tended to build my pitching staff first, and I did the same here, ending up with 84 Alejandro Pena, 89 Candiotti, 95 Kevin Brown, and 01 Brad Penny as my starters, plus 92 Bill Swift as my 5th starter / long reliever. My bullpen consists of eight 30-65 IP guys who each served mainly as starters in real life, mainly because I learned the lesson of IP/G and in-game fatigue from my open league disasters of late.
My batting order seems to include all the newest “cookies” with versions of Boggs, Alomar, Weiss, Raines, Henderson, Dilone, and the seemingly ubiquitous Bip Roberts. In the past I had fun with speed teams, and this one is definitely that. I’m concerned with the number of A and A+ armed catchers out there, but I’ll live and die by the SB in this league. That and a lack of PAs will probably be my undoing for this team. I put the team in the Astrodome to negate the power teams that I’m sure will have more success than this one…
80MM Clone League
Like a few of the folks above, my first thought for this league was to find a pitcher who had three big seasons to use rather than four. That said, seeing how pitching (again) seems to be quite successful at this cap, in Open Leagues at least, I tried to come up with a more comprehensive list of possibilities before deciding. So, to start, my not very exclusive list of possible choices included: Clemens, Kevin Brown, Pedro, Maddux, Grove, Lucas, Hubbell, Newhouser, Vance, Koufax, Whitey Ford, and Randy Johnson. I can’t remember the exact search criteria I used to narrow it to that group, so no clue as to how I narrowed it down to them, but I did set out to spend a fair amount on my pitching clones.
For hitters, I did something similar, and came up with an even larger and less exclusive list of about 30 (all of whom I’m guessing you could name if you were so inclined – again, not an altogether useful exercise for me to start with really). I’ve generally not been a fan of HR teams in the past (which will be a theme throughout this post, and which will also probably hurt me in the tournament), and like many of you, I was hoping to find a hitter that offered the flexibility of not simply taking up the three OF spots. I toyed with Frisch, but realized he’d be too expensive. I liked the idea of both Ott and Foxx, but hesitated because of my inherent dislike for power teams (that’s mention number two of that if you’re counting). I figured Rose would be popular, and also thought about going all out on one aspect (Willie Wilson, etc), but figured that might be too risky.
In the end, I built a few teams and entered them in Open Leagues – I tried Clemens/Frank Robinson, Lucas/Foxx, and Hubbell/Ott teams – none of which did or are doing particularly well, and then decided to go with Maddux and Raines. I figured I’d lean on pitching and speed very heavily, so I spent $36MM on my four Maddux clones (92, 96, 97, and 98) and went with three fairly cheap Raines clones (81, 82, and 90) for $12.3MM in total, which probably puts me near the bottom of the pile for money spent on hitting clones. The rest of my pitching staff consists of only 316 IP and is “led” by 38 Dizzy Dean. Hopefully the Madduxes (Madduxi?) eat a lot of innings, because I think the 1313 non-scrub IP I have in total are cutting it close. Using the 82 Raines at second allowed me to again find room for Dilone, who’s joined by David Segui (who’ll serve as the “big bat” in the lineup – scary I know), Weiss, yet another Bip Roberts, and Brandon Inge (04) behind the plate - in fact, my lineup in this league is strikingly similar to the one in my 70MM team. Raines hung on for quite a while at the end of his career, which widened my ballpark choices so I put the team in Pro Player Stadium to once again hopefully negate some power teams.
90MM GM Challenge League
I guess it’s theoretically possible to spend an unlimited amount of time building a team for this league – a fantastically challenging theme and one that schwarze should be praised for and/or shot as a result! Thankfully in looking back at old files, I did seem to spend a fair amount of researching this league for last year’s tournament (where I was roundly crushed, which is probably partially responsible for my lack of teams since). For reasons apparently known only to me last year, I chose the 1902 Orioles and used a four man pitching staff. No, not four starters, I mean four serviceable pitchers. Not surprisingly, fatigue and the need to constantly manage that kind of team absolutely killed me, and the team stunk as a result (it had company with my other teams last year though). In my files from building that team, I found that I seemed to have spent a lot of time building versions of the 1928 Senators, and in the dark recesses of my mind I seemed to remember really liking them. Again, no idea why I didn’t use them last time, but seeing that nobody else did either, I focused on that team for this year.
The team starts with a very useful Garland Braxton and decent seasons of Sam Jones and Firpo Marberry (great name), as well as a lineup led by Goose Goslin. One of the problems with this team is that they actually have too much hitting, or at least good hitters that play the same position as one another. I’m not using Sisler, Sam Rice, or Sam West, each of whom had very solid seasons. Instead, I added what should hopefully be a monster season from Hornsby at 2B, and Paul Waner in the OF (after trying desperately to squeeze the Babe in instead – alas, the Babe doesn’t squeeze in anywhere easily). For pitching, I added Vance and Grove and have 1415 relatively decent IP, which should hopefully suffice, but will be outclassed by a lot of other teams with much stronger pitching. Griffith Stadium seems to suit this team, but we shall see.
Even though I was happy with this team, I did toy with a few others that I liked: the aforementioned 44 Blue Jays being one, along with the 14 Reds, 17 Pirates, 65 Reds, and 89 Braves, all of which will probably be better than my Senators.
100MM Limited Twist
I spent by far the least amount of time building this team – I targeted 1425 IP, and started by searching Yankee, Braves, and Red Sox teams of the last 20 years in an effort to maximize the size of roster to twist. When I came upon the 2005 Yankees, I built the team and basically stopped my research after that. On paper, it should be a decent team, and the fact that it seems to be the most popular choice is both surprising and pleasing (albeit possibly frightening at the same time). The team’s weakness is definitely starting pitching – I went with a rotation of 02 Johnson, 04 Pavano, 03 Mussina, and 03 Brown. The bullpen should be good, with Quantrill, Gordon, Rivera, and Groom (yeah, Buddy Groom), and the lineup should be pretty useful too (07Posada, 02 Giambi, 07 Cano, 07 ARod, 06 Jeter, 02 Williams, 04 Matsui, and 03 Sheffield). Time will tell...
120MM Power/Speed
I played in a number of versions of Penn Quaker’s “Power, Speed, Whiffs” leagues years ago, and enjoyed them. As others have mentioned previously, I think the big fork in the road for this theme was the Power or Speed question. With the restrictions in place for this league, I felt as though there were ways to stifle power while there weren’t many (any?) ways to slow speed down. As I haven’t historically been a big fan of power (there it is again), I set out to build a team around speed and the best pitchers possible to minimize HRs. Also, my experience in the PSW leagues (and I guess to some extent common sense with most power hitters also being prone to the whiff - Rob Deer anyone?) led me to think that pitchers with relatively high K/9 numbers would help, so while expensive, I looked for a staff that would be able to strike out plenty of the big boppers they’d face.
Knowing that offense would be big in any case, I targeted 1500 IP for this team, and I think I like how it turned out. My rotation is 95 Johnson, 07 Peavy, 03 Hudson, and 02 Pedro, with 06 Clemens around to start games if necessary. In the bullpen I have 05 Felix (he is the King after all, and along with Ichiro he's basically the only reason for me to go to as many Mariner games as I do - Go Ms!), 09 Bailey, 04 Gagne, 00 White, 08 Rivera, 06 Meredith, and 09 Feliz. Hopefully the 1502 IP is enough and the high Ks don’t turn this staff into a fatigued mess early on… My weighted average HR/9+ number is 202, so that plus the fact that my home park is SBC Park should hopefully squelch some HRs.
For offense, I started with catcher, since that was the biggest restriction. 09 Mauer seems to be the choice here, and I’m actually surprised he wasn’t on even more rosters than he already is. Eschewing power for the most part, I went with 93 Jefferies, 76 Morgan, 06 Jeter, 87 Gwynn, 87 Raines, 90 Henderson, and they guy who seems to be everywhere – Bip Roberts (I needed to save some money at one position, plus I’ve grown fond of Bip during my fling with Open Leagues in preparation for this event). At DH, with less than $5MM left to spend, there was only ever one option for me – John McGraw (1897 vintage this time). The lineup is very BA and OBP focused, with 403 SBs and 142 HRs. I think I may get slugged out of a lot of games, but maybe some station to station baseball with plenty of SBs thrown in will do OK.
140MM Decades League
Despite not liking the very high cap leagues, this theme was/is a stroke of genius, and made for a lot of fun in team building – well done once again schwarze! In my admittedly limited experience with high caps, pitching seems to dictate, so I set out to find 1550-1600 of the best IP I could (which may not be enough in fact), basically ignoring the impact that those choices would have on my lineup in the process. Doing this pretty much eliminated the possibility of using any expensive hitters from the 1900s or 1910s because of the quality pitching in those decades. That was a tough blow, since I find Cobb to be one of the most useful players in the SIM for my purposes. I say my purposes because once again I focused on a team that wouldn’t be centered on HR power – meaning Cobb would be among the best fits of anyone for this group…
In my search of the “best of the best” in pitching, both the 12 Walter Johnson and 15 Alexander came up – I actually think those two seasons are close to a wash, so I ended up going with the Alexander season because it’s a bit cheaper. The 1900s came down to 08 and 09 Mordecai Brown (eerily similar except for the IP as best as I can tell), and the 09 Matty – I went with 09 Brown because I figured I’d come down to three starters and because Matty’s normalized HR numbers might hurt him here. To round out my starters, despite really wanting to find a 350+ IP to act as a “true” third starter, I went with the 94 Maddux and figured I’d load up on a good bullpen. I tried to do just that, with the 24 Babe Adams probably being the weak link (I couldn’t sacrifice the 20s on pitching too!). I have 38 Dean, 42 Leonard, 50 Spencer, 63 Jarvis, 77 Sutter, 91 Fingers, and 09 Mike Adams to go along with 200k scrub and team namesake 1890 Gus Krock.
For my batting order, whenever I see a super high cap league my first thought has almost always been, “King Kelly.” Same again this time. 1886 King Kelly, joined by 1891 Brouthers (I think I like Roger Connor better here, but oh well), 21 Hornsby (he edged out Cobb and Speaker to be the 20s hitter), 87 Boggs (maybe should have used one of his other years instead), 35 Vaughan, 48 Ted Williams, 51 Musial, and 67 Yaz. Yaz is actually the guy that fits this team the least, and I tried everything I could to get him off the team, but just couldn’t make it work. Hopefully he goes on a season long .350/.440/.600 tear to prove me wrong, but that seems pretty doubtful. While there’s not as much pop as I’m sure I’ll encounter with teams with Mantle, Bonds, etc., I like the lineup – not too many Ks (Yaz being the biggest free swinger in the group), solid extra base (non-HR) pop, and generally high BA and OBP again. I put the team in Exposition Park as well, but I’ve been burned by bad park choices in the past.
In summary, once again I apologize for being so longwinded. I don’t really have any illusions of finishing in the top half of this tournament, but I sincerely enjoyed building my teams, and the fact that schwarze’s invite once again spurred my interest in the site in general is a good thing – thanks again for that. I don’t have as much time as I would like on most days to adjust my teams mid-stream, so I’ll certainly be hurt by that, but I’m sure I’ll learn from the best again this year, and I’ll no doubt enjoy the leagues I’m in very much. If you’ve managed to read all the above without falling asleep, thank you. Good luck to you all.