Posted by iain on 9/9/2010 3:20:00 PM (view original):
Posted by missouridawg on 8/9/2010 5:04:00 PM (view original):
Posted by deathinahole on 8/9/2010 10:26:00 AM (view original):
Yea, no.
You know you need X prior to budgetting (or should). You budget for X. You either get X in FA, or you minor league system, or through trade.
Disagree with this premise.
Here's where that's wrong. You DON'T know what player X is going to go for... you only know what he's asking. If he's asking 3 years at 6.8 million, he could easily go for (and did) 3 years at 11 million. I would've gladly paid more than that for him, but it wasn't in my budget, because of the flexibility.
Could I have taken the 15 million out of my prospect budget and get some more cash? Sure, but I wouldn't have been able to field a RL team .
The 50% transfer fee is too high and the rigidity of the budgets is handcuffing. I think the game would add another dimension by allowing flexibility in a few of the categories.
You might not know what he'll go for, but you know what you're willing to pay.
Budget for the amount you're willing to pay.
Problem solved.
You're welcome.
That isn't really "problem solved" since he's then stuck with extra player payroll that he could have used in prospect bonus or something.
I still haven't seen a good explanation for the 50% transfer fee. Everyone who likes it just says, "it's to punish people for budgeting poorly" (which, again, is fine, if this was an arbitrary video game, but it's supposed to simulate running a baseball franchise) or "It's important because they give you 24 hours to do it" (which I'm not sure makes any sense - if they gave you 24 hours to come up with a team motto every year, would you consider that important, too?)
Anyway, it's not like I even run into this most of the time. I've always been a fairly good budgeter. It's just something that jars me out of my belief that I'm playing a baseball simulator. If you think it's correct to have a 50% fee, you should at least be able to explain why it's 50% rather than 75% or 25%. But that's impossible, right? Because it's arbitrary. On a related note - why can you only transfer $2 million ($1 million) increments. How does that make sense?