Posted by mullycj on 11/30/2011 9:11:00 AM (view original):
Posted by girt25 on 11/29/2011 10:34:00 PM (view original):
Posted by salag on 11/29/2011 9:58:00 PM (view original):
I would like to see changes to FSS in the future, but thats for future discussions, the changes being made now are good, and necessary. The bigger stuff will take much more time, I would presume.
I think FSS should be, as mentioned above, available to everyone, and the decision should be who should i recruit rather than, should I scout New York or PA?
salag, I actually disagree with this. I see your point. But in DI, I think having open FSS would allow better teams to spot non-local "diamonds in the rough" and steal them away from lesser local teams, and I think that's a bad thing that outweighs any positives. (And I do like the decision making of deciding who much you want to spend on FSS, too.)
Agree - when we tested the new engine we all had unlimited access to FSS. The top prestige teams could basically just look through the recuits and pick out the best ones to recruit. It made it EVEN EASIER for them to dominate.
I also cannot understand people's current "diamond in the rough comments". The current system is designed to have JUST THAT. There are crappy basleine players out there with high/high potential in several categories. Unless you spend FSS money and most likely scouting trips, you would not otherwise pick these players up.
I strongly agree with girt and mullycj. Having FSS free (in its current form) would ruin this game for me and, I expect, most everyone else. The joy of this game is that it is a wonderful resource allocation and partial information game. If FSS is free, then the teams with the bigger budgets will always find and have the funds remaining to sign the highest potential recruits.
Perhaps an alternative way to address issues with the FSS cost structure would be to increase the volume discounts from 10-15-20% to say 10-20-35-50%. Also, there should be an FSS available for internationals; maybe 6 separate regions available (e.g. Canada, Puerto Rico & Carribean, Central & South America, Europe (incl. Russia), Africa, and Asia). It makes as much sense that FSS is not available internationally as that all Korean players are generated with Chinese names!