Posted by stinenavy on 6/1/2013 3:07:00 AM (view original):
Agreed with Emy. If someone is an A+ wouldn't they just max out HV/CV on 3-4 players at the initial 8 PM cycle, clap their hands, and be done with their recruiting?
Also proximity and favorite school seem to mean jack diddly in terms of winning battles. Promised start/minutes a bit more, but not much in D1.
I didn't see if you requested that those should be rewarded more.
promises should absolutely be rewarded more.
the end goals of this are:
-Make battles more about the other factors: promises, preferences, etc
-Permit going after more recruits and creating more battles by reducing the punishment for stretching yourself too thin