I veto those trades every time, even if both owners know exactly what they're doing and why. In my view, they are both gaming the system. OLs, it seems to me, are intended very specifically to be $80M drafted rosters (not a penny more) plus 8 AAA guys of variable (but comparable overall) quality. Because each owner's AAA draw is variable, it makes sense to me that you might trade 1 AAA for someone's AAA. Reasonable exchange, both teams still have $80M in drafted player value plus 8 AAA guys of variable but comparable overall quality.
But the AAA for $200K trade gives both of those teams a potentially substantive advantage over the rest of the league, in ways that I don't think are fair or intended.
The guy getting the AAA is getting something much more valuable than the $200K he spent for the scrub player. He now has ~$79.8M in drafted roster plus 9 AAA guys - a substantial upgrade.
The guy getting the $200K scrub is almost certainly stockpiling several players to dump on the WW for a $1M-$2M player, probably a stud RP of PH. He could end up with an ~$81.5M roster of drafted players.
These are, in my opinion, unintended consequences of the ability to make trades in OLs. Why unintended? Because if they were intentional, the SIM would just allow you to drop the AAA guys directly, rather than having to make the trade to convert the AAA guy into cash (and/or a waiverable asset). You can't drop AAA. So to me, these trades are just exploiting a loop hole to do something that wasn't intended. Doesn't matter that everyone could in theory do the same thing.
In practical terms this rarely matters. Most other owners either don't care or don't pay attention and so those trades end up going through, most of the time. But on principle, I veto them all.
12/10/2020 6:09 AM (edited)