$40M Exclusive Player/Stadium v21 Waitlisting Topic

Posted by batgems on 11/28/2023 2:05:00 AM (view original):
Come one come all to this low cap league great Fun.......
The sad thing is that ten "255 MILLION CAP OMG USE ALL THE BEST PLAYERS OF ALL TIME AND EVERYONE'S ROSTER WILL BE IDENTICAL!" leagues will fill before this one does.
12/4/2023 12:38 PM
Larry Twitchell at Crosley Field
12/4/2023 9:27 PM
We are open for new owners, come take a look at this league 40 MIL LOW CAP FUN yes you have to take care of your lineup everyday, some athletes you may never heard of. Just creating your team is a challenge having ballplayers that do not commit a lot of miscues. Finding that hidden GEM. it is worth a look....
12/5/2023 8:52 AM
We should consider making this a 16 team league.
12/5/2023 2:33 PM
I would think that there would be problems just getting the required PA and IP with only $40M.

12/6/2023 1:23 AM
Mike Donlin - baker bowl
12/6/2023 5:21 AM
Posted by savoybg on 12/6/2023 1:23:00 AM (view original):
I would think that there would be problems just getting the required PA and IP with only $40M.

The minimums that apply in open leagues do not apply here. It is challenging to pick a roster that can play and win consistently, but that is the fun part.
12/6/2023 10:22 AM
I try to get 1200 IP and 4200 PA for my teams.....
12/8/2023 6:29 AM
Posted by savoybg on 12/6/2023 1:23:00 AM (view original):
I would think that there would be problems just getting the required PA and IP with only $40M.

1200 innings is the max I typically draft in this league. I like 1100 and try to draft pitchers who I can stretch another 25-30% through better performance.

For position players, it's pretty straight forward, decide on what fatigue level you are comfortable with and then draft the best team you can based on that.

Most players tend to play better than real life here if you keep their PA's as close to 95-100% of real life as possible. If you draft too many PA's that you ultimately won't use, you'll have wasted some of your payroll. In high cap leagues, wasting 500 PA's isn't a big deal but in a low cap league, that is a starting position.

The average PA's actually used in low caps is typically between 6400-6500 PA's, including pitchers (there is no DH here). Removing pitchers and the 10% bonus, you should be able to draft between 5200-5300 PA's, utilize 100% of those and maintain at or near 100% fatigue. Park factors and overall performance are some of your biggest variables. The more hitters parks you play in, the more PA's your team will see. If your team is hitting well and over performing, they will see more PA's. When drafting your team you'll need to adjust for those factors. Of course, you have no control over your division mates so if you end up in a division with stops at Coors Field and Hilltop but only drafted 5000 PA's, you may run into some uncomfortable fatigue issues. But you may be pleasantly surprised at how well your team still performs.

That doesn't mean to imply you should draft down to 75% fatigue levels just so you can draft higher OPS players. Lower fatigue also means more errors and less range on defense. And more errors and less range tend to lead to more PA's for your opponents which leads to more pitches for your pitchers. And more pitches leads to the pitcher fatigue death spiral. This is also why there is a minimum on innings drafted. The death spiral is not fun for anyone and severely unbalances a league. We try to discourage that as much as possible.

We'd love to have you savoy. This league does take a long time to fill, sometimes 3-4 months. But if you like to tinker with line-ups and want to play somewhere that has different p[layers than a majority of the leagues on WIS, this is a definitely a league you would enjoy. But you definitely need to have patience while it fills.

Sign-up now, reserve your exclusives, and enter a team when we're full. We're flexible that way!

12/8/2023 3:49 PM
My son will join the league. I think his user name is dcpeterson. Player, park tbd
12/9/2023 3:38 PM (edited)
Posted by BeAllEndAll on 12/8/2023 3:49:00 PM (view original):
Posted by savoybg on 12/6/2023 1:23:00 AM (view original):
I would think that there would be problems just getting the required PA and IP with only $40M.

1200 innings is the max I typically draft in this league. I like 1100 and try to draft pitchers who I can stretch another 25-30% through better performance.

For position players, it's pretty straight forward, decide on what fatigue level you are comfortable with and then draft the best team you can based on that.

Most players tend to play better than real life here if you keep their PA's as close to 95-100% of real life as possible. If you draft too many PA's that you ultimately won't use, you'll have wasted some of your payroll. In high cap leagues, wasting 500 PA's isn't a big deal but in a low cap league, that is a starting position.

The average PA's actually used in low caps is typically between 6400-6500 PA's, including pitchers (there is no DH here). Removing pitchers and the 10% bonus, you should be able to draft between 5200-5300 PA's, utilize 100% of those and maintain at or near 100% fatigue. Park factors and overall performance are some of your biggest variables. The more hitters parks you play in, the more PA's your team will see. If your team is hitting well and over performing, they will see more PA's. When drafting your team you'll need to adjust for those factors. Of course, you have no control over your division mates so if you end up in a division with stops at Coors Field and Hilltop but only drafted 5000 PA's, you may run into some uncomfortable fatigue issues. But you may be pleasantly surprised at how well your team still performs.

That doesn't mean to imply you should draft down to 75% fatigue levels just so you can draft higher OPS players. Lower fatigue also means more errors and less range on defense. And more errors and less range tend to lead to more PA's for your opponents which leads to more pitches for your pitchers. And more pitches leads to the pitcher fatigue death spiral. This is also why there is a minimum on innings drafted. The death spiral is not fun for anyone and severely unbalances a league. We try to discourage that as much as possible.

We'd love to have you savoy. This league does take a long time to fill, sometimes 3-4 months. But if you like to tinker with line-ups and want to play somewhere that has different p[layers than a majority of the leagues on WIS, this is a definitely a league you would enjoy. But you definitely need to have patience while it fills.

Sign-up now, reserve your exclusives, and enter a team when we're full. We're flexible that way!

I like the basic concept. I tried to get an NBA League going called "The Under $7 million League." No players who have any season with a salary of $7 million or more are allowed. That way you would be forced to use very different players than usual. I was tired of seeing the same couple dozen superstars multiple times in every league...LeBron, Jordan, Shaq, Kareem, Chris Paul, Stockton, Rodman, Wilt, K. Malone, Duncan, Dr. J, Durant, etc....but nobody was interested.

There's 2 problems I have here. The blacklisting of players for one. There's not gonna be that many bargains out there who can help a team with such a low salary cap, and with a 24 team league that's not gonna leave many good players.The rule will end up in MORE duplicate players in the league every season since so many players who would be used are blacklisted.

And the second thing is the banning of pre-1920 players other than your one exclusive. I am a big fan of the 19th century and the early 20th century. Knowing those players better than most owners would give me a little advantage. Tell me, what's the thinking behind banning pre-1920 players? I assume you realize that the 1890s had some of the biggest offensive seasons ever. My favorite season is 1894. I've done extensive research on that season, and created the entire season on the old Pursue The Pennant computer game.
12/9/2023 9:39 PM
As the former commissioner, I can tell you that we went to banning dead ball players except for the possibility of one exclusive because it actually made teams more alike. It decreased the variability of teams because it was all deadball pitchers. There is actually a lot of variability now. Players are banned on a 3 year cycle so the usual suspects come back around every 4th season. That means teams battle fatigue in lots of different ways. some go for speed, some for high HR/high Strike out types. Others go for the platooning system. Some go for higher salary, lower AB players and ride the fatigue wave. Some go for lower salary/higher AB and IP guys and watch them overperform. Lots of different strategies here. The highest number of duplicate players I had while being commish for the first 18 iterations or so of this league was like 6 or 7 and that's out of 24 team leagues (x 25 players = 600 players so that's around 1 to maybe 4 % duplication since they had to appear on 3 or more teams to be banned.). Hope you join. There are a lot of good owners in this league and they are low cap savvy so you might get your butt handed to you for a season but maybe we'll see. good luck.
12/11/2023 12:26 PM (edited)
Posted by jpeterso on 12/11/2023 12:26:00 PM (view original):
As the former commissioner, I can tell you that we went to banning dead ball players except for the possibility of one exclusive because it actually made teams more alike. It decreased the variability of teams because it was all deadball pitchers. There is actually a lot of variability now. Players are banned on a 3 year cycle so the usual suspects come back around every 4th season. That means teams battle fatigue in lots of different ways. some go for speed, some for high HR/high Strike out types. Others go for the platooning system. Some go for higher salary, lower AB players and ride the fatigue wave. Some go for lower salary/higher AB and IP guys and watch them overperform. Lots of different strategies here. The highest number of duplicate players I had while being commish for the first 18 iterations or so of this league was like 6 or 7 and that's out of 24 team leagues (x 25 players = 600 players so that's around 1 to maybe 4 % duplication since they had to appear on 3 or more teams to be banned.). Hope you join. There are a lot of good owners in this league and they are low cap savvy so you might get your butt handed to you for a season but maybe we'll see. good luck.
I keep trying to put together a team and I cannot quite get there. I think my problem is I havent stuck with one of those options and am trying to hedge between two of them. I will keep working at it and see if I can find something that makes me comfortable to join. I also cannot quite figure out what to do about the exclusive player.
12/11/2023 3:33 PM
Posted by kneeneighbor on 12/11/2023 3:33:00 PM (view original):
Posted by jpeterso on 12/11/2023 12:26:00 PM (view original):
As the former commissioner, I can tell you that we went to banning dead ball players except for the possibility of one exclusive because it actually made teams more alike. It decreased the variability of teams because it was all deadball pitchers. There is actually a lot of variability now. Players are banned on a 3 year cycle so the usual suspects come back around every 4th season. That means teams battle fatigue in lots of different ways. some go for speed, some for high HR/high Strike out types. Others go for the platooning system. Some go for higher salary, lower AB players and ride the fatigue wave. Some go for lower salary/higher AB and IP guys and watch them overperform. Lots of different strategies here. The highest number of duplicate players I had while being commish for the first 18 iterations or so of this league was like 6 or 7 and that's out of 24 team leagues (x 25 players = 600 players so that's around 1 to maybe 4 % duplication since they had to appear on 3 or more teams to be banned.). Hope you join. There are a lot of good owners in this league and they are low cap savvy so you might get your butt handed to you for a season but maybe we'll see. good luck.
I keep trying to put together a team and I cannot quite get there. I think my problem is I havent stuck with one of those options and am trying to hedge between two of them. I will keep working at it and see if I can find something that makes me comfortable to join. I also cannot quite figure out what to do about the exclusive player.
My strategy is to use the one deadball pitcher I am allowed b/c they are cheaper, give up fewer dingers and can have low whips. However, other guys prefer strikeout pitchers (deadball pitchers tend to not be KO guys) because you can stretch out the IPs better with modern day KO guys. Other guys like to take Dave Kingman or Otis Nixon or Vince Coleman b/c they are modern day specialists that way overperform at this cap. however, that's why they are on the blacklist. they get taken as soon as they come off the list after being banned for 3 years. You will see that guys try to get in somewhere around 4000 ABs more or less (I try to get 4250 at least while some guys get away with a lot less) and 1100 IPs (again, guys can get away with less but I try to get over 1200 b/c pitching is key in this league). The fewer the ABs, the more errors get committed and that impacts the IPs too (they have to get more outs). So, there is a LOT of strategy that just isn't there in higher cap leagues and that's the fun of it. Hope you join.
12/11/2023 4:20 PM
Im back, will think on exclusive
12/11/2023 10:44 PM
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$40M Exclusive Player/Stadium v21 Waitlisting Topic

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