Quote: Originally Posted By ericbfor3 on 6/06/2010
CS has said they're tracking the FT disparity but think that it's a function of unathletic teams still trying to run the press.


I dunno. that doesnt rrealy explain what im seeing. my average ath is 80. and the rest of the bigeast tark is pretty athletic, too, yet no one can win on the road, and usually they get blown out by 30+ ponts.
6/6/2010 6:21 PM
My Rutgers team is not great, but a legitimate top 20 team, and at home this year I have the following wins.

86-38 over RPI 13 Georgetown

61-29 over RPI 4 Pitt

83-33 over RPI 22 UCONN

Im sorry, but anyone who thinks that that these type of games should happen is crazy.
6/6/2010 8:19 PM
its because you are great coach embee. all hail, MB!!!
6/7/2010 6:48 AM
Quote: Originally Posted By hitman1979 on 6/05/2010This did not come up during beta testing
This is a great thread...but this comment right here is really the funniest.
6/7/2010 10:29 AM
I said to myself I wouldnt say anything else on the subject of the new engine and simply vanish silently as my seasons expired; but its funny to me to see an a forum like this with so many experienced coaches commenting in the lunacy of the point swings and the apologists; anton, the software program dude and the others who said the engine was working just fine and needed "minor" tweaks have disappeared.

This new engine is a total joke and has take gameplanning out of the equation. Basically, youre going to win at home against teams youre better than, even with or sometime worse than and basically have almost no chance on the road.

Its incredible that in the course of a month Ive gone from being in love with this game to having almost no interest .
6/7/2010 10:33 AM
No point in discussing with peopel who want to rant rather than discuss.

6/7/2010 10:37 AM
I am not seeing any of these things in Div-III ... I can't comment on Div-I, I'll let those coaches do that.

My games have looked good to me.

6/7/2010 10:40 AM
Quote: Originally Posted By arssanguinus on 6/07/2010
No point in discussing with peopel who want to rant rather than discuss.



What exactly is there to discuss here. The insane "swings" that are taking place simply do not make sense and are not realistic or practical. Seble has not commented on it. I dont think Sully was in any way ranting in the initial post that started this thread yet people want to attack him for doing so...he was pointing out that there is a serious problem...There are those that blindly defend but the numbers speak for themselves.
6/7/2010 10:40 AM
And as long as you use the term "Blindly defend' for anyone who doesn't agree with you in any way on anything. . .

6/7/2010 10:43 AM
I finally did write up a ticket, with a bunch of math assumptions, more so than calcuations, which I might be able to make, but will leave to the mathematicians.

Basically, the engine sims an even game on a neutral court to a certain plus or minus

home court adds a certain advantage, I googled it - real life HCA is somewhere around 4 pts from a quick google several sources

I think real life winning% of the home team is around 65% - that is from memory, I think seble told us that during beta testing.

The natural plus or minus in the engine needs to be identical to real life in order for the natural HCA and winning percent to be satisfied.\

I think this is the problem, as the engine needs to be set at a higher plus minus in order to keep the game from becoming a coin flip.

Hence, either HCA needs to be raised, my guess is into the 8 to 12 point range, or games have to be closer, which appears hard to do.

I am guessing tarek tackled this same problem and concluded to make HCA winning percentage less in order to make games more competitive. I also think things like the slowdown effectiveness were tarek tweeks in order to make the plus or minus less.

In near any project, the final 10% often requires 90% of the work, if indeed the object is to get things 100% correct, so there is work to be done for sure.

I don't mind if others rip this to shreads as an analysis, please just don't do so 'blindly' - LOL
6/7/2010 10:57 AM
Quote: Originally Posted By arssanguinus on 6/07/2010
No point in discussing with peopel who want to rant rather than discuss.



Who are you referring to? Which side are you on? I dont know how anyone can't see that the results are crazy right now.
6/7/2010 11:04 AM
I dont see why HCA should have such a huge impact. There has to be an easy way to give a slight advantage to being at home (with a good HCA) without making it impossible to win on the road against teams with high HCA (in DI).
6/7/2010 11:05 AM
Quote: Originally Posted By oldresorter on 6/07/2010I finally did write up a ticket, with a bunch of math assumptions, more so than calcuations, which I might be able to make, but will leave to the mathematicians.

Basically, the engine sims an even game on a neutral court to a certain plus or minus

home court adds a certain advantage, I googled it - real life HCA is somewhere around 4 pts from a quick google several sources

I think real life winning% of the home team is around 65% - that is from memory, I think seble told us that during beta testing.

The natural plus or minus in the engine needs to be identical to real life in order for the natural HCA and winning percent to be satisfied.\

I think this is the problem, as the engine needs to be set at a higher plus minus in order to keep the game from becoming a coin flip.

Hence, either HCA needs to be raised, my guess is into the 8 to 12 point range, or games have to be closer, which appears hard to do.

I am guessing tarek tackled this same problem and concluded to make HCA winning percentage less in order to make games more competitive. I also think things like the slowdown effectiveness were tarek tweeks in order to make the plus or minus less.

In near any project, the final 10% often requires 90% of the work, if indeed the object is to get things 100% correct, so there is work to be done for sure.

I don't mind if others rip this to shreads as an analysis, please just don't do so 'blindly' - LO
And this post I have little problem with, agree with too.
6/7/2010 11:12 AM
Quote: Originally Posted By sully712 on 6/07/2010
Quote: Originally Posted By arssanguinus on 6/07/2010

No point in discussing with peopel who want to rant rather than discuss.



Who are you referring to? Which side are you on? I dont know how anyone can't see that the results are crazy right now.

Wether or not something is a rant actually has little to do with the substance of the post, but how its presented.

6/7/2010 11:13 AM
Didn't feel like starting a new thread and this seems like as good a place as any...

For those of you seeing the results so far, how screwed am I with my long term FB/FCP DII team (Chaminade, Wooden). Is that combination completely hosed?
6/7/2010 11:25 AM
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