Posted by MikeT23 on 11/4/2011 10:36:00 AM (view original):
Every time I read "random busts", I cringe. I don't know if people don't understand the meaning of the word or just don't know what they're asking for. To make it simple, I'll combine one explanation. One owner can get multiple busts in one season or consecutive seasons. Completely wrecking the draft for an owner investing 40m(not counting signing bonuses), perhaps season after season, can send that team into 50 win hell for many, many seasons. Random does not mean everybody gets one every 7 sesaons. It means "random".
I agree. Random is random. Scouting fails, even when there is consensus. Who was the consensus #1 the year Tim Lincecum was drafted? Andrew Miller. When was Lincecum drafted? 11th. (I remember that one so well because the Mariners let him go by at #6 for Brandon Morrow, who still has high potential). Who's going to come out of 2011's dratt? Will Rendon be the stud? Or wil Gerritt Cole hit the upside the scouts project? Or will Trevor Bauer be the "next" Lincecum? Or will one of those guys never make it?
I'm not totally sure that randomness will affect tanking, but if it's less of a sure thing, that would at least cast doubt on the incentive to do it. I may be in the minority, but I personally would like the realism better. In the 3 worlds I am a part of, I think most of the guys are deep enough into this game that the randomness would not cause them to quit just because of 'bad luck'. For me, I'm more likely to leave a world where I see obvious successful tanking than one where I end up on the short end of the randomness stick.
Not to mention, randomness with respect to numbers is how the entire simulation engine works day to day in the first place.