Posted by MikeT23 on 10/5/2015 4:08:00 PM (view original):
Posted by ghutton9 on 10/5/2015 4:03:00 PM (view original):
Posted by MikeT23 on 10/5/2015 2:34:00 PM (view original):
Posted by plague on 10/3/2015 4:08:00 PM (view original):
With the current state of HBD I wouldn't take on another commish job. Last season I spent 20+ hours researching owners and sending sitemails hoping to recruit qualified owners and this season looks to be just as depressing, in the past I would spend 1-4 hours to fill worlds. It seems like worlds have resorted to world swapping or free credits as a method to fill their world. Is that a viable long term strategy to filling worlds?
It does seem we have a overabundance of worlds, however I think its a faulty assumption that a owner will move on to another world if his world is consolidated. I don't think cutting worlds by itself is the long term answer. I personally would not take on another team if they cut the world I was playing in. I am just 1 customer but since I only have 1 team I would be done with HBD and I would be a lost customer.
Based on the $24.95 a season model WIS makes about $9 a day that the world is active. They give credits etc so in reality its probably closer to $7-8 a day. That means every day a world is idle they are not getting that $7-8 a day. Even though you already paid for the current season every idle day delays the start of future seasons by a day which means future money is not paid. WIS makes a lot more money if a world has 4 seasons in a calendar year compared to 2 seasons in a calendar year.
WIS is currently focused on attracting new owners to the game. Experienced worlds want experienced owners, long term survival of a world is dependent on the quality of owners brought into a world. I understand that everyone at some point is a first time owner, but there is open worlds for these owners to learn to play the game and develop a history that will make them more attractive to more experienced worlds. HD and GD have a system in place for inexperienced owners, its called Division 2 and 3..
I am not going to say the sky is falling, but the path seems to be on a downward not upward path. The long term success of HBD would be better off coming up with a strategy to fill these worlds compared to letting these worlds sit idle for weeks. Every day they do nothing leads us a little further down the path, the farther you get down the path the longer it will take to get back. I estimate that for every 3-4 days a world sits idle they would of made more money by giving away a team for free compared to letting that world sit idle. That's not even taking into consideration how lengthy idle times effect the owners that currently stay in the world waiting for the world to fill up..
You hit on something with the long, rambling post. "$7-8 a day"
How much effort would you put into making another $8 per day? Then say "I'm FOX" and ask yourself the question again.
$8X365=$2920
$2920 X average worlds with openings per day(guess about 30, which is low right now)=$87,600.
I know $87,600 is chump change for FOX, but that's quite a bit of money to be throwing away.
Just reading this and happened to notice the flawed logic.
The "solution" was to give away teams. By your math, $87,600 worth of teams.
Just saying there's no significant financial gain, or any other type of gain, for WifS/FOX, in the solutions.
I understand FOX is rich, . I can only do what I can do so I put forth my comments and suggestions. If WIS feels there is not a problem or they have a different path they wish to go then nothing I can do about that. In the meantime I have 2 choices and that is too recruit or quit. As long as the current owners are willing to wait I will keep recruiting.
I think long term for HBD the lengthy waits for rollovers are not a good thing, and the only thing WIS seems to be concentrating on is searching for new owners which in my opinion is not desirable or good for established worlds. Retracting worlds too meet demand may be a path to consider, but if they rid the game of my world I have no desire to move to another world or combine with another world. The other path is too come up with something that will fill these worlds with experienced owners. Or the 3rd option and let things play out and see what happens. In my opinion the 3rd option will continue a downward path and I personally don't think the upcoming update is going to entice many new owners to play.
Seems like most of these worlds are filling because of "If you get someone willing to join my world I will get someone to join your world." I don't see that as a viable long term plan to fill worlds.
10/6/2015 12:39 AM (edited)