Posted by johnsensing on 1/30/2018 12:04:00 PM (view original):
Posted by Benis on 1/30/2018 10:03:00 AM (view original):
I'm fine with the VH vs H distinction. It gives you a better idea of where you stand.
The change should be that in a 2 team battle, there shouldn't be a 75 vs 25% chance. It would be better if it were capped at 40%.
Agree completely with this -- the longshot win is the major problem right now. I would add that to help lower prestige teams in that circumstance, they should give certain preferences more power -- i.e., if the player "wants rebuild," A prestige teams should have next to no shot; if the guy "wants to play" and you're not offering a start, you should lose.
As I said above - “If the argument is to keep the window roughly where it’s at, but eliminate the leading credit bump that currently gives the effort credit leader an extra advantage in the final odds, I’m cool with that, too. Eliminate that bump, and you basically have what Benis is calling for, a team that’s 60-40 down in effort credit is on the low end of signing range - but instead of final odds appearing as 75-25, as they would now, they would actually be 60-40. But we should keep in mind, that will mean more upsets, not fewer.”
Fine with me, as long as the range of teams that can compete for a recruit stays about where it is. Functionally narrow that range, and I’m not on board.