Posted by dahsdebater on 2/19/2020 2:50:00 PM (view original):
I've seen a lot of guys punting rebounding these days. It doesn't make any sense to me. The most efficient offense is a perimeter-oriented offense. In tough games, your perimeter shooters are, at the absolute best, a little better than 40%. That means there will be a lot of rebounds to go around. You just talked about getting outrebounded 40-35 as being outrebounded "hardly at all." That's 5 bonus possessions for the other team! You need to generate 5 more turnovers to get that value back (assuming 1 rebound-initiated possession ~ 1 TO-initiated possession, which is close enough; offensive rebounds lead to high percentage shots, but so do some press turnovers). Given that you already want high-athleticism types in general, I think it's easier to find 2.5 rebounds to get even on possessions than it is to find 5 turnovers.
In the game of HD, we can't have everything we want. So to clarify what exactly I mean........
Sacrifices always have to be made since I can't get 100 ratings across the board. Rebounding has proven to be the easiest by far, to sacrifice in a press defense. And here's what I mean by that......
If I run press with rebounders that are 90 and guards that have a 60 speed, while having all other ratings meet "decent levels of ability related to position", I will fail. My guards will get destroyed, but I'll win the rebounding advantage. But if I have rebounders that are 60 and guards that have 90 speed, I'll barely get outrebounded (even if it's 40-35. Hell it might be 40-40) and my guards will dominate.
I don't have a single team, any season, where I get outrebounded. Sure sim games play a role, individual NT games don't care what the team average rebounding says. But all I mean is that it's clearly the easiest attribute to overlook. A 60 rebounder against an 80 rebounder plays out equal in a given game MORE OFTEN than a 60/80 comparison in other ratings comparison.
Add in..... I won't sign a PG with bad ball skills. I won't sign anybody with bad ATH. I won't sign slow guards. I try not to sign more than 1 bad defender. But when it comes to bigs, I will sign guys with bad rebounding all day. It just works and I feel I've proven that. But I will say that I do want a good rebounder playing along side of him if possible. I'm more than comfy if my bigs on my roster have rebounding ratings of 100, 72, 70, 67, and 55. I win with that all the time. (D2)
I will also say that I thought this idea was ridiculous at first as well. In real basketball, rebounding is HUGE. And also while running press I tried to think about "the possession game". And how rebounds would get you more possessions. Just as you said. But we have to remember, we're playing a game, and it's not a perfect system. So we find things that work and don't work, no matter what makes sense to us. Sacrificing rebounding for other areas definitely works with press. If I ran zone I wouldn't do this. M2M? A little trickier. But if you have any press teams, try it! You will see.
2/20/2020 5:52 AM (edited)