'Poaching' - Recruiting Question Topic

Posted by ningles on 3/24/2020 5:36:00 AM (view original):
I thought it might work the other way around, do AP receive a multiplier effect once a scholarship has been offered?
No, but once offered, it takes a lot fewer AP to unlock visits and promises. The scholarship offer gives you a big chunk of recruiting credit. The question is whether it’s stand alone credit, like promised starts, affected only (as I see it) by division and prestige, or if the system treats it like “effort” and applies preference multipliers to it - I would assume, if the latter, that promised starts are also affected this way.

I suspect it’s the former, unless someone has a seble-produced CS ticket answer, or can refer to a forum thread where it was disclosed. Not because I’ve seen solid evidence either way - I think, by design, the game doesn’t give away relative value details, and it would take something like collusion to draw a solid conclusion. I just don’t think it makes any gameplay sense, so I assume it’s more intelligent until proven otherwise. Scholarship offers (and promises) don’t cost anything; they’re not limitless, but you can offer them to as many players as you can unlock with AP. You don’t lose anything by handing them out like candy. So it’s not really the same kind of thing as visits and attention, which are limited by scholarship openings.

And beyond that, it would just be silly. Can you imagine the real life conversation with a kid whose mind was made up by the order of operations?
Coach: “I invested a lot of time and money in you kid, can you at least tell me why you chose the Hoyas?”
Recruit: “To be honest, Coach TJ just made my day when he promised me 15 minutes of playing *before* offering the scholarship. That just made the scholarship offer so much sweeter in my mind. It was cool that you offered me 15 minutes too, but since you had already offered a scholarship at that point, it just didn’t seem as good, you know what I’m saying?”
Coach: “Nope, no clue.”
3/24/2020 10:36 AM
Posted by gillispie1 on 3/24/2020 10:22:00 AM (view original):
Posted by Trentonjoe on 3/23/2020 8:03:00 PM (view original):
All effort gets multiplied by preferences.
i have no evidence to support this position, but i can't see why this would not be true. the simpler option seems like the more logical to me here, i dont think seble would have done extra work to add complexity and confusion in this area, without saying anything about it.
Before I get dragged down a rabbit hole any farther, I definitely could be wrong. Seble did do a lot of work in 3.0 to close silly little gameable tricks *like* this one, so it would be a shame if he left this particular secret hack in. But whatever, I think the bigger point is that making this into your common recruiting practice doesn’t actually move the needle as much as some think it does, even if the system does indeed treat scholarship offers as “effort”. You give up something substantial if your team has an A level prestige, namely the scare factor is gone if it looks like you’re not prioritizing the guy. So you’re asking for battles you probably don’t always need.
3/24/2020 10:43 AM
Posted by gillispie1 on 3/24/2020 10:22:00 AM (view original):
Posted by Trentonjoe on 3/23/2020 8:03:00 PM (view original):
All effort gets multiplied by preferences.
i have no evidence to support this position, but i can't see why this would not be true. the simpler option seems like the more logical to me here, i dont think seble would have done extra work to add complexity and confusion in this area, without saying anything about it.
Agreed, all effort is multiplied. This was explained during Beta. I thought that was a pretty established fact around here?

Now, if I recall correctly, Seble initially had a cap on the amount of multiplier bonus you could receive. For example- you could only have max 4 Very Good multipliers and any additional ones didn't count. But I'm pretty sure he changed that after a few people called out how dumb that was.
3/24/2020 11:55 AM
Here some evidence that scholarships effort gets multiplied:

when there are all the guess the % threads, who is usually right? Me
3/24/2020 1:45 PM
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'Poaching' - Recruiting Question Topic

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