Posted by realist9900 on 7/6/2023 6:31:00 PM (view original):
Posted by ricemt28 on 7/6/2023 4:10:00 PM (view original):
I guess it depends on what he means on #1. I haven't witnessed the irregularities he speaks of but some coaches do understand how the SIM works and know how to get matchups they like. I wouldn't call that hitting the cheat button. If it was something like put X player in Y spot in Z formation and you know you get the slowest DL covering them on a deep route then I'd be concerned. Not enough there to make me hit the panic button on it.
" The method is not in line with what one would expect to see in an actual football game, hence it goes contrary to what a coach would be able to do in the real world. "
Non football method to take advantage of the flawed code. This is supposed to be a football sim, not a coding sim.
What's a non football method? I don't love that you need to rotate your QB out on running plays to be able to get your QB1 to manage 30 throws in a game without your backup coming in but that's been the game forever.
Figuring out how to get you players in the matchups you want is the only interesting part to actual game planning in this game. There are coaches that are excellent at it and I experiment and dabble to see what works best to counter them.
I'd hate to see the game even further devolve into solely a talent acquisition game. It's already skewed too far that way in my opinion.
#5 is a huge problem if it exists. I just haven't run into it personally. Simple solution to that is exactly what Chetty mentioned. Eliminate the ability to withdraw recruiting actions if the problem actually exists.