Quote: Originally posted by colonels19 on 1/06/2010I want games to run with regular, normal randomness, period. This 43 point swing seems to have happened because of a bout of excessive randomness, which has also been mentioned in other threads mind you, and that's what I have a problem with, excessive randomness. Understanding that their RNG "takes a ****" every once in a while isn't a good enough excuse/justification for excessive randomness...if it happens once its a problem. I think their RNG could use some alterations...because I've seen this happen time and again in the NBA sim...a 60 point swing in a game with no change of venue...its unreal.
this is NOT an example of the RNG "taking a ****", but an example of the edge of the bell curve (which, doubtlessly, exists). as i said, if you disagree, despite the rational path i demonstrated from "there are a lot of sims" to "this is not that unlikely", could you respond to my recent post asking which of the 3 steps you agree with and which you don't.