Quote: Originally Posted By jdno on 5/16/2010
What seble should do is take 2 evenly rated teams across the board (IQ's included, though with the only difference being one plays Man, the other FCP) and simulate them 1000 times and see what the stats say and post them in the forum. He's been rather open to suggestions in the beta test world and seems to want what's best for HD, so I'd like to think he'd be open to this idea.
I'd be curious to see these results on a division by division basis, where the teams that are matched would have ratings that make sense for that Division, i.e. guards in D3 have SP of 65, guards in D2 SP of 80, guards in D1 SP of 95, or something similar across the board to put the matchups in better context. There could be a hidden divisional component to the engine that makes FCP more advantageous at the D3 level vs. D1.
What AB said. My press team is obviously going to have more ath/speed, which means lower per, def, sb. My zone team is obviously going to have more reb/def/sb, which means slightly less ath/speed and maybe lower secondary cores (per/bh/passing on a guard, or lp on my bigs.) In m2m, my teams will have more ath/speed then zone, but less then my press teams. We would also have a little bit more cores then press, but probably a little less reb then zone etc.... So while evenly matched teams 1 team could play better at zone, m2m, or press it just depends what the strength and weaknesses are. It wouldn't exactly show anything that proves anything one way or another.