Allen/Smith regular season Topic

At this point it doesn't matter why it happened, it happened. We have 2 choices now. 1) we can wine like ******* about it and accomplish nothing other than making yourself look like an ***, or 2) try and make it work so we can all have fun again. If I'm not mistaken, this is about having fun. Myself I'm an optimist, not a pessimist, so lets look forward & not backwards and see what we can do to help seble fix this thing with any suggestions or ideas we might have, like mine where we replay the exhibition games against the same teams, just the way they were set up originally.

Court
5/20/2010 10:54 PM
Well said.
5/21/2010 12:32 AM
Amen brother Court.
5/21/2010 2:05 AM
Anyone surprised that yet another thread turned into Trevor (Colonels) arguing with the rest of the world? I could see this one coming from a mile away. However, I do think he raises some valid points. To me, it's VERY disconcerting that this thing was "tested" for nearly four months and apparently isn't even close to working properly.

I would agree with what someone suggested (Furry, maybe). Just go back to the old engine until this gets fixed. I'd rather use one that was supposed to be "broken" as opposed to one that has some pretty major glitches. And I certainly don't want to play "beta tester" during a real season, I pay to play a game that is working properly, not one that is a "work in progress", that we, as paying customers, are having to point out errors as we go along. That's just not cool, or fair to the people who laid down their hard earned money for this game. Simple solution, just go back to the old engine until the new one is working properly, easy fix for now.

And by the way, I absolutely HATE the new play-by-play setup. It is horrible. In my opinion, from what little I've seen so far, the old PBP was SOOOO much better than this new one.

You know, I'm sure this isn't true, but it almost seems like as much time was spent on improving the cosmetics of the game as anything else. As I said earlier, very dissapointed that after 4 months of testing and working on the new engine, that this is what we've got. I know no one cares, but it's really got me questioning (for the first time in years), whether I want to continue to play this game. I love it, make no mistake, but as I said earlier, it's not fair that we end up paying to play beta tester. Not fair at all.

I don't know what the big rush was to get this thing out, but I would certainly not be opposed to having it tested for another 4 months if necessary, in order to get it right. I think as paying customers that all we want is a product that works right, nothing more complex than that.

Well, I've babbled long enough, but I hope Seble reads this and takes a few ideas under consideration, at the very least.........
5/21/2010 4:55 AM
dcy, that's basically what I told seble during the latter stages of beta ... take your time, it's taken this long, let's make sure it's held back long enough to get it right, or people are going to get angry. This non-release, stop-and-start will **** a lot more people off then if it hadn't been released yet at all.

That said, right now all we can do is focus on trying to address any issues that exist when the new engine gets rolling. Everyone should be proactive about sending tickets if they notice things that seem out-of-whack, as that's how they'll be caught early.
5/21/2010 7:43 AM
Quote: Originally Posted By dalter on 5/21/2010
dcy, that's basically what I told seble during the latter stages of beta ... take your time, it's taken this long, let's make sure it's held back long enough to get it right, or people are going to get angry. This non-release, stop-and-start will **** a lot more people off then if it hadn't been released yet at all.

That said, right now all we can do is focus on trying to address any issues that exist when the new engine gets rolling. Everyone should be proactive about sending tickets if they notice things that seem out-of-whack, as that's how they'll be caught early.





I completely agree with both points...
5/21/2010 8:05 AM
Quote: Originally Posted By dcy0827 on 5/21/2010
Anyone surprised that yet another thread turned into Trevor (Colonels) arguing with the rest of the world? I could see this one coming from a mile away. However, I do think he raises some valid points. To me, it's VERY disconcerting that this thing was "tested" for nearly four months and apparently isn't even close to working properly.

I would agree with what someone suggested (Furry, maybe). Just go back to the old engine until this gets fixed. I'd rather use one that was supposed to be "broken" as opposed to one that has some pretty major glitches. And I certainly don't want to play "beta tester" during a real season, I pay to play a game that is working properly, not one that is a "work in progress", that we, as paying customers, are having to point out errors as we go along. That's just not cool, or fair to the people who laid down their hard earned money for this game. Simple solution, just go back to the old engine until the new one is working properly, easy fix for now.

And by the way, I absolutely HATE the new play-by-play setup. It is horrible. In my opinion, from what little I've seen so far, the old PBP was SOOOO much better than this new one.

You know, I'm sure this isn't true, but it almost seems like as much time was spent on improving the cosmetics of the game as anything else. As I said earlier, very dissapointed that after 4 months of testing and working on the new engine, that this is what we've got. I know no one cares, but it's really got me questioning (for the first time in years), whether I want to continue to play this game. I love it, make no mistake, but as I said earlier, it's not fair that we end up paying to play beta tester. Not fair at all.

I don't know what the big rush was to get this thing out, but I would certainly not be opposed to having it tested for another 4 months if necessary, in order to get it right. I think as paying customers that all we want is a product that works right, nothing more complex than that.

Well, I've babbled long enough, but I hope Seble reads this and takes a few ideas under consideration, at the very least.........




Funny that you mention the quitting thing. That was my thoughts exactly last night. I thought about making a post and getting other peoples thoughts on there future with HD. It was going to be are you going to quit no matter what when your seasons are up, stay no matter what, or will it largely depend on how the new engine turns out, but you are more leaning towards leaving/staying. Mine would be it turns out how the engine turned out, but more towards leaving.





I use to enjoy this game much more. Its still somewhat enjoyable, or I wouldn't be here. My posting, interest level, etc have all dropped drasticly. I use to stay up late for games to sim and read the PBP. I'd set my alarm clock for 4:50 AM to hit the 2am/5am cycles in recruiting. I even brought my laptop to my sisters wedding so I didn't miss recruiting. Now, its been seasons sense I've last stayed up late, or even hit more then 3 recruiting cycles per day. Even when I went on to the title game runs, I didn't read the PBP. I have no idea how my conf mates are doing. I can't even name 1 player off either of my teams (use to know my whole team, even walk ons.) Hell, I can't even tell you my team make up. I have no idea how much guards or forwards I have. I have not looked at a team I played against in over 4 seasons other then the name and the W/L record before it sims. Sometimes I just see I won/loss, and don't even check the score.





I was hoping the new engine would bring excitement back. Ever sense all these changes (fss/potential/new engine) the game isn't close to what it was when I first started. I've been able to adapt, so its not like I'm crying because I can't win. I'm still making deep runs. I'm still making it to the national champ game. Its just not the same. Some minor changes to keep us happy would have been all they needed (for me at least) not changing the whole game, and ruining it in the process. Hopefully he takes his time. He was warned the damage that would be done if he rolled anything out that was less then 90%, and he did it anyways.
5/21/2010 8:18 AM
Furry I agree I have been feeling the same way for a long time now.

And to your point about him being warned and he did it anyways, I agree with that.

What I don't get is how he could roll it out with the problems that have occured, yes they should have been caught in testing, but if people are warning him and WIS to not roll anything out without it being properly tested and 90% complete, that is just a slap in the face to their customers.

Yes I know he has been trying to work them out, and an earlier post of mine was that, if he had noticed the problems, and for all the flack he has been taking, and if he was in way over his head with the update. Shouldn't he have asked his higher ups for help, and I do not know if he did or did not.

But I will say that, if I see anything out of whack I will be sending in a ticket, and hope that they address it. I mean thats all we can do at this point is bring up the problems and hope they get to them and fix them, before you see all the old coaches back, the vets, and the newbs all jumping ship and abandoning WIS all together.

5/21/2010 8:51 AM
with new code that seble wrote, once the game becomes 'stable', I am guessing he will be able to quickly adjust and make changes, and improve the game, one thing about the current game, it more or less has not changed since tarek , which has been for quite some time.

the difficult thing for seble to see right now, is how complex the interactions are in the engine, the ratings, def levels, off and def types, shooting %'s, player growth, recruit locations, play by play all must be 'right' to make the game fun and fair.

two worlds have switched over, 4 more worlds will be done recruiting by the end of next week, so if the engine is not ready by monday, 6 worlds will be backlogged.

It was my suggestion to troubleshoot the engine using the 1 or 2 worlds already switched over, and to let the other worlds continue using the old engine.

Based on my history with this game, it is not inconceivable to me that it is going to take another month or two to get the new engine usable for the masses (I actually have a different number in mind for how long it will take, but I don't want to sound too negative)

I urge everyone to give seble all the support possible, regardless of how he decides to proceed, as this is going to be very difficult either way, so why make matters worse? I went on record very early as not being happy about many of the decisions seble made about the rewrite, but now they are done and the decisions are his to make, all we can do is try to help as much as we can now.
5/21/2010 9:11 AM
Quote: Originally Posted By oldresorter on 5/21/2010I urge everyone to give seble all the support possible, regardless of how he decides to proceed, as this is going to be very difficult either way, so why make matters worse? I went on record very early as not being happy about many of the decisions seble made about the rewrite, but now they are done & the decisions are his to make, all we can do is try to help as much as we can now
I agree with this completely. I think that it is fairly safe to assume that seble was not pushing hard for a firm 5/12 release date and that the urgency came from somebody above him. The situation is what it is, and I would strongly suggest that we work on constructive recommendations and getting the game to something that we all continue to enjoy.
5/21/2010 9:45 AM
Seble, can you check something when you get a chance? It's regarding the 1/2 court press/(man/zone).

We've had dialog on how we envision it working in real life (front court). In HD it's clear that the press is in the backcourt with the base defense then dropping into either man or zone in the frontcourt. I think that was a new learning for you based on your comments at the time.

The PBP terminology that says "open shot or shoots over a trap or DT" was specifically reserved for the FCP (which traps the entire court) and when players were doubled out of the man or zone halfcourt sets.

However, I'm seeing open shots in the PBP when teams are in the 1/2 court press/(man or zone). I know that when a kid goes in for an uncontested layup the verbage is similar but this is not what I'm talking about. I'm talking about real halfcourt offense.

I sent a ticket and the reply was that uncontested shots can occur in those half court sets as well. I purposefully off the fact that it was a 1/2 court trap/zone as to not influence the CS reply.

My gut tells me that those open shots are because it's a halfcourt press (even though in HD the 1/2 court press is in the backcourt), and not the answer that CS replied with.

I have never seen open/unguarded shots in a straight zone or man without a dt--only when there is a 1/2 court press.

If this is the case it'd be nice to really know how the engine is handling the FCP and 1/2 court press. Worse case scenario would be that because the 1/2 court press doesn't have fatigue as much as FCP it's providing the same benefits as FCP.

Thanks.
5/21/2010 11:31 AM
say what you want about the PBP, being window dressing etc.... I count 24 times in my last exibition game in which my opponent takes uncontested or wide-open shots, a game in which we are at least 10pts/man more athletic and 20pts/man faster. Most of the shots are in the lane or close range. The new engine apears to simply not guard anyone if you press after you cross mid-court. Not once is the infamous "double-team" or "trap" mentioned. Nor does it appear to exist. Tweeking the press is one thing... makeing the players go set on the bench while the other horrible team takes 15 seconds to score is a joke

and again, the PBP may not effect the games outcome per se... but it should be a summary of how the outcome was arrived at more or less... I would hope that in correcting some of the underlying issue in the engine,,, that some of the strange PBP may fix itself?
5/21/2010 11:48 AM
Quote: Originally Posted By mizzou77 on 5/21/2010
say what you want about the PBP, being window dressing etc.... I count 24 times in my last exibition game in which my opponent takes uncontested or wide-open shots, a game in which we are at least 10pts/man more athletic and 20pts/man faster. Most of the shots are in the lane or close range. The new engine apears to simply not guard anyone if you press after you cross mid-court. Not once is the infamous "double-team" or "trap" mentioned. Nor does it appear to exist. Tweeking the press is one thing... makeing the players go set on the bench while the other horrible team takes 15 seconds to score is a joke
I had the same thing in both of my exhibition games as well. Not once in the PbP did I see "shoots over the doubleteam" or "splits the trap" or "fires up a 3 against 2 defenders". Instead, its "hits the open jumper" or "makes the wide open 3" or "banks in the uncontested layup". Heck, even their misses were "wide open" or "uncontested".... There is no doubt that there will be open shots against a press but not every single shot.
5/21/2010 12:20 PM
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5/21/2010 12:59 PM
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5/21/2010 1:06 PM
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Allen/Smith regular season Topic

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