Okay, have a rough draft of all my teams. Pfew, that was fun/painful all in one. Some thoughts:
$70 mil (Low Budget Modern Franchise) - Really struggling with how to round out the back-end mop up pitching. That last few million is extra precious. Not sure I have the skills to manage a staff under 1400ip, and injuries are on, yikes? Actually never done the injuries thing before, should be exciting.
$80 (Progressive/Regressive) - Lots of guys talking about this being tough. I found it relatively easy. Without naming the names, I'm pretty sure most SIM players can name the half dozen or so stud pitchers who had stellar back-to-back seasons. And maybe your favorite cookie was a one hit wonder, but I drew from a number of guys I've had some success with who had pretty steady numbers (similar seasons every year). I didn't play around too much with players who go scrub to star, which is one way to go. Fun strategy question: for many players there will be a better year and a worse year. You go all out Year One or hold a stud or two back for Year Two?
$90 (Variable Twist) - BY FAR THE HARDEST for me. I spent hours going through dozens of teams. I'm still not really satisfied. Haven't found the perfect squad with everything, but have limited my weakness to just a couple positions once or twice. Really good placement for number of twists, always found myself just a couple twists away from a really dynamite team. Cap is great too, on one team with so-so pitching and a couple scrubs in the lineup I tried compensating with MVP-type seasons and wound up busting the cap.
$100 (5 x 5 x .500) - Another one people are bemoaning that I went through relatively easy. Do the math: 3 players from each team times 5 teams is 15 players. That's a whole lineup and rotation, easy. There are plenty of sub-.500 teams with 3 SIM-worthy stars on them.
$110 (Silver King) - Plenty of money and all your favorite cookies get to come along, at least in the lineup. I've no idea how to use King, so I don't hold out much hope here, but with the roster flexability anyone can make a decent team. This league I think will really separate the wheat from the chaff (I'm guessing I'm chaff).
$120 (Clones) - I wish there'd been something different here, as I'm most comfortable at $120 mil (Most of my experience is at $120 mil theme leagues). As Jtpsops postulated earlier, it just seems really unlikely that the $5 mil penalty is worth going as low as 2-3 players. At this high a cap, you're playing HOFers at every postion, and there just aren't that many HOF types that played 4 or 5 spots on the diamond. Personally, I would have liked to see this same theme at a lower cap, or maybe penalized more for extra players ($10 mil instead of $5) as I just don't see the pay-off for going any lower than 4 players. Maybe I'll be proven wrong though, I'm still pretty much a noob around here.