now that i finished, a couple closing thoughts:
- removing the need to check back every 3 hours is great. im not sure what this does to the first cycle issue, though. he says cvs/hvs will process immediately - so, what, if a guy is on someone at 6:01, everyone sees it? maybe not, because of attention points... but then, same question, at 8:01? does this make the need to be on early even greater? to watch, in real time, who is jumping on which players? i think this is a real concern and needs to be looked at closely.
- making the recruit grade A to F on a scale from d1 to d3 is silly, that grade will basically mean jack. hopefully there will be +s and -s, but still, didn't he say we won't get info per rating anymore? we'll get info like, hey this ******* is a B+ in shooting, or something. well, is that lp or per scoring? is the ability to build a team intentionally going to go away completely? this would be much less of an issue with old style practice plans, where we could mold players. but with hard caps, this could be a real issue. its possibly my biggest concern.
- creating a battle money vs scouting tradeoff was one of the greatest improvements of the potential release. variety in strategy is a good thing, sucks to see that go.
- this issue where d3 schools can recruit top d1 players, is not so much an issue for d1 schools, but new coaches are going to do really dumb things. seble says "reach" is an HD concept, but that is an oversimplification of reality. even if you could recruit anyone, absolutely, the concept of reach applies. new coaches could understand d3, because it was like, here, here are the players you can talk to. now, its going to be like hey, here are some random guys, some guys have A grades in some stuff, some have F. how do they know they are realistically limited to guys with F-C or whatever? seems like a disaster waiting to happen, to me.
- actually, more on the point, are d2 teams totally screwed? when great d2 players come around, d3 teams would sometimes battle up for them, but it was hard. what is to stop d3 schools from just taking all remaining funds, and throwing it on top d2 players, for a 10% dice roll of signing said player? i mean, why not? i think the whole strategy of just getting a 10% chance to sign a player and praying, is going to royally screw this game up. absolutely, a guy who is 5:1 effort on another guy, should not have to worry about that other guy signing the player. its crazy.