To an extent, it doesn't matter how realistic the game is. If it's not enjoyable, nobody is going to want to play. Sort of defeats the purpose.
WIS' explanation for 3.0 was to add a more realistic approach.
Sure you want some realism to the game, but you also need to find that balance between an enjoyable user experience and being realistic.
12/31/2016 3:17 PM (edited)