Posted by shoe3 on 2/15/2019 11:02:00 AM (view original):
Posted by npb7768 on 2/15/2019 9:07:00 AM (view original):
Posted by shoe3 on 2/15/2019 8:43:00 AM (view original):
“Overall point is.... because the game has a dumb setup regarding EEs, and because D3 recruiting is funky, the game design has forced me to decide D2 is the best game play for. And that's where I'll stay. I didn't think Slippery Rock is my ultimate goal when I first started. But i do now. Thanks to the game design. I'd love to play high D1..... so fix it. I'll join you all when that happens.”
Before, people didn’t want to play D1, because there was a system where the top 20 teams divided up all the good players, and there were 2 ways to break 8nto that group - wait for one of them to leave or forget to renew, or wake up at 3AM every morning of recruiting to perform the complicated dance of seeing if anyone else had stupidly challenged one of those top 20 teams for a recruit, so you could pile on to wreck that guys season. Of course, there was a 2B which was illegal (but not uncommon) which was to coordinate these attacks with others.
The only way to break this winner’s ball setup is to widen the window on recruiting. That involved 1) probability based decisions by recruits (so 50.1 gets a recruit roughly 52% of the time, rather than 100% of the time); and 2) making elite talent more volatile and harder to replace. These are, as you can imagine, not popular ideas among people who had entrenched themselves in those top 20 programs. But all this other talk about ideas that would have “solved” the problem - caps, recruit gen, just little tweaks like rollover cash removal, etc. - this is all revisionist history nonsense. This was all discussed in beta. Those ideas all end up being either dumb or insufficient, or both, once looked into and considered from a broad perspective.
So bottom line is, if you don’t want to deal with the headaches of elite talent being volatile, fine. Don’t recruit talent. Either find a way to be competitive without it (which can be done), or play lower levels. But don’t pretend you would *really* like to play a simulation of real life college basketball, because you clearly don’t.
Shoe is 100% correct.
And Topdogg, no need to avoid D1 based on avoiding the supposed-nightmare EE situation. You're a great coach and would do awesome in D-1.
He is a great coach, and he would be fine in D1; I’ve told him this publicly and privately. He’s entitled to his preferences, I just want to be clear about what those preferences are.
I will say, it’s a damn shame how much effect this toxic negativity has on folks who fall in with the wrong crowd.
Thanks for the love.... I think? Haha
But I just think the idea behind what needs to be done at D1 doesn't fit me. Could I figure it out? Maybe. Probably. But it just seems weird to approach recruiting in a manner of not getting the best player available all the time. I just choose not to do so. I'm sure it would take me a while to get to EE level anyway. But that would be my goal. To keep climbing.
I also understand the grouping of top coaches hoarding all the talent. And that being a problem. But I'm on with that idea in general. But there is another problem created here..... Firings should happen more often. It would bring another element to the game. If they fixed that, it gives everyone a chance to get to their school of choice. But if you can't cut it, your out.
I think that would be a better way to make the playing field better. The top teams would keep that talent, the coaches would just change.
For now, I'll just camp at D2 and if things change with EEs or firings, i'd gladly reconsider. Who knows.... maybe I'll get bored at D2 after a while and just try D1 for the hell of it. Now is just not that time.
it's good to have a spicy thread every now and then. Bringing us all together, right!! (Rrrrrrrrrrrright).