Allen/Smith: HD... Gamma? Topic

Quote: Originally posted by dalter on 5/19/2010
Quote: Originally posted by reinsel on 5/18/2010I don't know anymore....I saw a 170th rated C with 83 athleticism.  He had a 1 speed, but still.  Kinda wonky, right, who is THAT athletic and THAT slow?

No one is that athletic and that slow.
So, don't recruit that guy. Not every generated recruit makes it onto a team, just like not everyone who plays high school basketball in real life makes it.

Maybe someone takes the guy, play him, and finds out it is OK (or that it is a bust).

The bottom line is, you can take him or not take him and so can everyone else.
5/19/2010 4:58 AM
Quote: Originally posted by notchflaw on 5/19/2010
Quote: Originally posted by dalter on 5/19/2010I also think that a -1 3pt frequency is producing too many 3pt attempts. I played a game against a +1, m2m defense where I set all of my perimeter guys to -1 and bigs to -2, and my team took 25 3p's (including several guys who took 4 of their 6 shots from 3p).
In the old engine, we would've taken single digits 3p's as a team.

Basically means you are forced to set a perimeter guy to -2 if you don't want him to take a majority of his shots from 3p range. Definitely not good, imo.
+1

Two of my players were set on a +1 3p frequency and they both ended up with 10+ shots from behind the arc against a 0/+1 zone. I rarely got that many 3pt attempts even when I had my 3pt frequency on +2 in the old engine
Setting 3p frequency to 0 means player's shot the 3 pointer within the normal flow of the game. Setting it to +1 means you want to look for 3 pointers outside the flow of the game. Setting it higher than that means look harder for the outside shot.

IMHO, if you have 0 for 3p shooting (normal flow), then you should be taking 3 point shots against a 2-3 zone set to anything lower than +2.

Just because it is different does not mean it is bad.

As for the Original Poster, seble said earlier he found and corrected an issue with bigs shooting too many 3 pointers while set to -2, which may have been why you shot so many.

5/19/2010 5:08 AM
smith newly generated recruits appear to be messed up - search for top 25 recruits without miles limitation yields only one - ranked 3.......
5/19/2010 6:45 AM
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5/19/2010 7:27 AM
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5/19/2010 7:28 AM
Quote: Originally posted by doomey on 5/19/2010Can I ask what defensive positioning they were playing, daalter?

I wrote in the original post, it was +1.
5/19/2010 7:28 AM
Quote: Originally posted by metsmax on 5/19/2010smith newly generated recruits appear to be messed up - search for top 25 recruits without miles limitation yields only one - ranked 3.......
Fixed. Next time it would help us out to submit a ticket with something like this in case I'm not checking the forums as much. Thanks.
5/19/2010 9:04 AM
Quote: Originally posted by dalter on 5/19/2010I also think that a -1 3pt frequency is producing too many 3pt attempts. I played a game against a +1, m2m defense where I set all of my perimeter guys to -1 and bigs to -2, and my team took 25 3p's (including several guys who took 4 of their 6 shots from 3p).

In the old engine, we would've taken single digits 3p's as a team.

Basically means you are forced to set a perimeter guy to -2 if you don't want him to take a majority of his shots from 3p range. Definitely not good, imo.

What team? I set all my PG, SG, and SF to -1 and we only took 4 3pt's the first exhibition game against a fullcourt press set at 0.
5/19/2010 9:26 AM
Quote: Originally posted by aporter on 5/19/2010
Quote: Originally posted by dalter on 5/19/2010I also think that a -1 3pt frequency is producing too many 3pt attempts. I played a game against a +1, m2m defense where I set all of my perimeter guys to -1 and bigs to -2, and my team took 25 3p's (including several guys who took 4 of their 6 shots from 3p).
In the old engine, we would've taken single digits 3p's as a team.

Basically means you are forced to set a perimeter guy to -2 if you don't want him to take a majority of his shots from 3p range. Definitely not good, imo.
What team? I set all my PG, SG, and SF to -1 and we only took 4 3pt's the first exhibition game against a fullcourt press set at 0.
I had the same experience. I only had one guy set to -1 shoot (1) 3 pointer, and guys set at 0 took (10) 3 pointers. (out of 57 total shots). I also played against a FCP at 0 (1st Half) and -2 (2nd Half). 7 of the 11 three pointers came in the 2nd half when they were playing -2 on defense.

5/19/2010 9:40 AM
A player's LP vs. PER will be the biggest factor in how many of his attempts are 3's. That is then adjusted by the coach's setting and the type/positioning of defense.
5/19/2010 9:44 AM
Quote: Originally Posted By seble on 5/19/2010
Quote: Originally posted by metsmax on 5/19/2010 smith newly generated recruits appear to be messed up - search for top 25 recruits without miles limitation yields only one - ranked 3.......
Fixed. Next time it would help us out to submit a ticket with something like this in case I'm not checking the forums as much. Thanks


will do - and was going to, but at my early morning check of HD it was easier to go to the forum than open a ticket -

but promise, will submit tickets with as much specificity as possible to help get the kinks out

thank YOU
5/19/2010 9:58 AM
Fouls per game are way too high. The initial test season had too few fouls per game, but this current version has gone extreme the other way.

I saw a conference exhibition game with 61 fouls called.

5/19/2010 3:15 PM
Quote: Originally Posted By mullycj on 5/19/2010
Fouls per game are way too high. The initial test season had too few fouls per game, but this current version has gone extreme the other way.

I saw a conference exhibition game with 61 fouls called.



I noticed the same thing, mully. Guys are fouling out and right.
5/19/2010 3:23 PM
Quote: Originally Posted By mullycj on 5/19/2010
Fouls per game are way too high. The initial test season had too few fouls per game, but this current version has gone extreme the other way.

I saw a conference exhibition game with 61 fouls called.



Ditto. My St. Leo's team in Allen just had four of its five starters foul out against a weaker team. I like the idea of players fouling out more, because in the past it has been rare, but it might be a bit extreme right now.
5/19/2010 3:25 PM
I thought the new engine was supposed to be strict on your depth chart. Yet I had my backup SF play minutes a PF. Why? I have 3 bigs and have seem set as the 3 on the chart only.

(If they all drop below their fatigue level does the engine just sub him a player?)

NEVERMIND

Just noticed all 3 of my bigs fouled out, along with my starting SF and backup pg (in 6 minutes!)
5/19/2010 3:26 PM
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Allen/Smith: HD... Gamma? Topic

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