Diamonds in the rough Topic

Posted by deathinahole on 6/22/2010 1:58:00 PM (view original):
Funny how no one who is all for this doesn't think having the same random chance of having a legit propect ruined is a great idea.
Why? Because it's not something for nothing.

It's a STRATEGY game.

Other sites have virtual roulette and slots. Feel free to take your money there.
I think ruined prospects is a great idea.

More uncertainty in the draft is much more appealing to me.

It's too automatic as it is, compared to RL
6/22/2010 3:50 PM

Actually if you read the developer chat this has been brought up.  The response was that ruined or underperforming prospects is already in the game big time...based on INJURIES.  We all forgot about that.
 

6/22/2010 3:52 PM
Quote post by tecwrg2 on 6/22/2010 2:33:00 PM:

More available talent = less challenging to fill a 25 man roster with quality players.  Less challenging = less fun (for many people).
 


Not really...it's just changes the baseline for what is considered a quality player
6/22/2010 3:54 PM
Posted by apollo7 on 6/22/2010 3:52:00 PM (view original):

Actually if you read the developer chat this has been brought up.  The response was that ruined or underperforming prospects is already in the game big time...based on INJURIES.  We all forgot about that.
 

In a sense yeah it is, but the bust rate is still nowhere near what it is in MLB, which is what I'm advocating.
6/22/2010 3:57 PM
But I would say that the sum total of attribute decreases based on injuries surpasses the sum total of attribute increases based on DITR.  I would say that in fact losing attribute points from injuries is "losing something for nothing"...so to speak.

So according to the "something for nothing" naysayers, I guess we shouldn't have injuries in the game either, since its random...we might as well be playing craps or roulette.  (and don't say its not since you have a medical budget, which impacts the frequency and severity but doesn't completely eliminate).

Oh, and don't forget how its decreasing the total talent pool...which increases the bar for fielding a good team.   Wish there was some way to counteract this game breaking, unbalancing, random and completely unacceptable situation.  After all, this is a STRATEGY game, there is no room for this injury foolishness.
6/22/2010 4:11 PM (edited)
Say what?

Injury rate in HBD is far less than the injury rate in basball. Look at any DL and that's very apparent,

You are...again...arguing for something for nothing. You want better DITRs. You don't want legit prospects to bite the dust at the same rate to offset that shift in reality. You claim that an injury rate that is far below the norm of real life baseball is more than offsetting what is currently happening in DITR.

You, son, are out there on an island. I am losing brain cells every time I read your arguments. I think you promised on page 2 that you weren't returning.
6/22/2010 4:12 PM
You seem to be incapable of havng a debate without making personal attacks.  Again, this is the sign of someone who doesn't fully believe in the strength of their position, or can't back it up with facts.  A very weak position.  Also funny that you are calling me son when it is apparent that your maturity level is lacking.

Let me type slowly so you can understand since you have apparently already lost so many braincells.  Injuries are losing something for nothing.  DITRs are getting something for nothing.  Equal in concept.  The issue then is the level of effect each has.  Are you willing to debate this issue?  I will be happy to find substantiating data.  Are you willing to do the same, or are you just going to rely on insults?
6/22/2010 4:32 PM (edited)
And tell me, what do I quantify?

Should I collect data to argue against the only intrinsic value you've stated thus far in the argument for better DITRs...the thread you started, by the way, and promised on page 2 that you wouldn't keep posting your insufferable drivel?

"it would be more fun".

Well, why don't I just get on that. I'll look up the variance and standard deviation of more fun, and try to find a hole in it.

Or, I could lean on the numerous people in this thread that said "no, that's a dumb idea"...but much nicer than that...and use that to quantify the validity of your idea.

Even those that are with the concept acknowledge that it shouldn't be something for nothing.

If I could find the threads that existed previous about injury data, I'd love to link it. But know this; there are 185 players currently on the ML DL. Just major leagues. In June. You find me a world that has over 185 players on the DL, minors included, and I'll give you a Gold Star.
6/22/2010 4:34 PM
Comparing HBD injuries to real ML injuries is totally irrelevent.  The issue I will be happy to quantify for you is that the sum total of current attributue points lost to injury per league per season is more than the sum total of current attribute gains per year per season based on DITR.    THIS is the intrinsic value in argument for better DITRs to satisfy you "I will argue till I'm blue in the face despite facts" "can't have something for nothing" naysayers.  FUN would be an added bonus and obviously an individual can't put an intrinsic value on it, but I'm sure WIS can when they look at their balance sheet, which at the end of the day will drive this decision, not facts or loud mouthed insulting arguments.

"Insufferable drivel"...I've never been so insulted....
6/22/2010 4:47 PM (edited)
My end point is...no one in this thread thinks it's more fun the way you have stated it.

So going on, and on, and on about it will only do one of two things, maybe both; 1. WIFS implements your idea and everyone except you thinks it sucks. 2. It makes you look desperate.

And I think you probably have been so insulted, by better than I.
6/22/2010 4:55 PM
And again, you do not in any way speak for the majority, or minority, you only speak for yourself, as do I.   The fact that you presume to speak for the majority is arrogance.  I speak only for myself and have never stated otherwise, this is simply my opinion.  The fact that you would like me silenced and no opinion that differs from yours to be heard is facism.

And I note that, once again, since you can't argue logically or factually you resort to insults.  A very weak position.
6/22/2010 5:17 PM (edited)
Ha, had a look at your history, 32 win season, 42 win season...it all makes sense now....  Maybe you should let the people who play this game with integrity debate this issue.
6/22/2010 5:53 PM (edited)
Posted by apollo7 on 6/22/2010 2:30:00 PM (view original):
I'm just curious, how do you know your speak for the majority? 
I'm just guessing here, but it's probably because he can count.
6/22/2010 5:37 PM
Ah, so he is speaking on behalf of the majority of posters on this thread, and not the majority of players of HBD.  Big difference by the way.  Thanks for contributing.
6/22/2010 5:43 PM
There are plenty of examples of first-round picks who failed to make it as in the HBD major leagues.

Scouting, injuries, coaching, playing time, poor promotion patterns and makeup can keep players from reaching their potential. Adding random flameouts only serves to level the playing field between owners who take the time to diligently rank their prospects and owners who don't. An owner's experiential knowledge and time spent are competitive edges that shouldn't be dulled by game changes.

If anything is to be changed about DITRs, it should be more likely to reward owners who spend time gaining experiential knowledge about how it works. So basically, if the DITR setup is changed so that some owners are willing to trade one (somewhat) sure thing for two guys who they think have a chance to become DITRs, then that might be kind of fun.

But the current system is pretty much fine as it is.
6/22/2010 6:13 PM
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Diamonds in the rough Topic

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