Posted by dravz on 11/21/2010 3:47:00 PM (view original):
Posted by hlbart on 11/20/2010 8:10:00 PM (view original):
Good link, hughesjr.
http://www.advancednflstats.com/2009/08/comparing-running-performance.html
From my reading on the chart at that link, WIS has the percentages about right. I had no idea that 2 yards was the mode.
Again I feel compelled to point out the NFL has far more parity than either GD or college football in general.
I'd disagree. I think it is just easier to recognize because of the smaller number of teams. Instead of the 15-20 team blob in the middle of the NFL, I'm comfortable saying there's a 60-75ish team blob in FCS. Instead of a handful of great top and bottom end teams, there are 3-4 times as many in college. But with larger numbers comes more shading between them.
As for the run averages- they need to be higher. The length of individual possessions needs to average out a little longer as well, there's far too much punting in this engine. But, if the last 20 years of football teach anything it's that it should take a freakish, once in a blue moon alignment of talent to be a title contender running or passing more than 80% of the time. So there needs to be some sort of built in point of diminishing returns to attempting a highly unbalanced offense.
Of course, all of this needs to be tied to talent, which means they need to work on the distribution of talent. More shades of gray, fewer standouts, more minor flaws in standouts. I could even see running a "correction" on player ratings in SIM teams to bring them a little closer to the pack.