Sometimes an anecdote is the best way to communicate how a bug is significant enough that it needs to be addressed. I will be sharing one below regarding injury recovery, but before I do, I'll say that I agree that putting a high emphasis on recruiting players with a high health rating gives an owner a higher probability to have less injuries which leads to dealing with inconsistent injury recovery less often. However, somebody has to recruit the good players with low to mid-range health ratings. The recruitment of players with high health ratings may solve the issue for your team, but it doesn't solve the issue for the other 31 teams in the World.
I had two pitchers go down with identical elbow surgery this season. One was early in the season and the other was late in the season. So, unless the significance of the weather and the moon have been implemented into HBD, the below inconsistency needs to be addressed.
Player Profile: Walt Rodgers - Hardball Dynasty Baseball | WhatIfSports -- early season injury
Player Profile: Albert Sosa - Hardball Dynasty Baseball | WhatIfSports -- late season injury
Rodgers had a higher health rating, so I assume that is why he took a less significant ratings hit than Sosa did. Rodgers had a 73 health rating at the time of injury. Sosa had a 54 health rating at the time of his injury.
Rodgers
Durability 40 to 37
Stamina 49 to 46
Control 81 to 76
L split 76 to 71
R split 74 to 69
P1 80 to 75
P2 75 to 70
P3 50 to 47
Sosa
Durability 32 to 29
Stamina 86 to 79
Control 80 to 74
L split 72 to 67
R split 82 to 76
P1 77 to 71
P2 83 to 77
P3 55 to 51
P4 61 to 57
As you can see, despite an identical injury, Sosa took a bigger hit. I assume this is because of his lower health rating. Yet, i predict that Sosa recovers significantly better than Rodgers because Rodgers was injured about 45 days into the regular season and Sosa was injured with only 17 games left in the season. As you can see, despite Rodgers being injured near the beginning of the season, he has not received a single recovery since the injury. I predict that both Rodgers and Sosa will receive the injury recovery on the second to the last day of the season, then no injury recovery in the playoffs. Rodgers will likely become eligible to come off the DL during the playoffs so he'll miss the injury recovery that would normally happen in the off season and he'll definitely be healthy by the beginning of next season. So despite Rodgers having a better health rating and not getting a ratings hit as bad as Sosa, Sosa will likely have a significantly better recovery and it will be almost entirely due to the timing of each injury as opposed to health rating, makeup rating and team budget in training/medical.
Ideally, the 20 million dollar training and medical budget I have would allow both players to fully recover. However, that is not the issue here. The issue is that two players had identical injuries. The recovery of those injuries should be predicated on training budget, medical budget, makeup rating and health rating as opposed to the timing of the injury.
Certainly if both players had a health rating of 90+, maybe neither one gets injured and then I can't have this post that perfectly illustrates the injury recovery issues that the Sim has, but as stated above, good players with low to mid range health are still in the game and if these issues are not fixed, I would think that a certain number of HBD players would eventually leave the game. I have had conversations with a handful of veteran owners and some are contemplating leaving or taking a break due to this. None of them have mentioned that they will continue playing, but only recruit or sign players with elite health ratings.