normalization, bullsh*tization
please please please gentlemen, let's not start splitting hairs...
when you draft in the baseball sim you have to compare real stats to # stats to + stats... nobody knows what to expect anymore some swear the # is what matters others think + is the answer others believe real stats is more relevant so that they now have the performance history to look at which is even more confusing because of all the different ballpark factors and some owners overuse their players to death so that completely throws off whatever #, + or real stats you're trying to figure out...
Baseball at some point needed some kind of normalization because of it's very long history with very different eras such as, deadball, free triples, '90's steroid homerun derby, pitchers who pitched 900 innings and so on.
I don't care for basketball normalization, I wanna know what I draft not guess which option, #, +, % or real is going to be more effective...
Let's stay on the real problems we have here at the moment, defensive ratings and offensive range attribution.
One more thing I'd add, players with extreme low stamina should get way more injuries, 0% should be an automatic injury, the way it is now let's owners abuse it by drafting very low minutes and still get away with it.