Sim teams still recruiting more than 6 freshman Topic

I have noticed that a lot of sim teams are recruiting more than 6 players as freshman and have no walkons?????
Why is that?   I dont agree that it doesnt matter for sim teams because in reality it does.  Why dont they get locked out at the max of 6 and get walkons if needed like the rest of the teams?
4/8/2011 7:33 AM
Because they're bad enough as it is?
4/8/2011 8:19 AM

Many of those teams are filled with walk-on quality players. Hardin-Simmons (DIII Crum) has 9 freshmen.... average ATH-13;  Speed-13;  Def- 14.  They have 4 freshmen PF/C with an average REB rating of 15.

4/8/2011 8:22 AM
How bout MSUB in Knight D2       8 freshman      3c  1pf 2sg 1pg 1sf     the AVG is a-38 s-29  rb-47 de-44 bk-35 lp-41 and pe 27 for the centers the avg is rb-71 de-50 blk-64    etc     they have good iq's   ... Just saying it has to be looked at...
4/8/2011 8:56 AM
No, it doesn't "have to be looked at." 
4/8/2011 9:56 AM
Yes it does
4/8/2011 10:00 AM
Posted by addyyy on 4/8/2011 8:56:00 AM (view original):
How bout MSUB in Knight D2       8 freshman      3c  1pf 2sg 1pg 1sf     the AVG is a-38 s-29  rb-47 de-44 bk-35 lp-41 and pe 27 for the centers the avg is rb-71 de-50 blk-64    etc     they have good iq's   ... Just saying it has to be looked at...
Thats pretty awful avg for a D2 recruiting class. 
4/8/2011 10:19 AM
Addyyy...it is a complete and total non-factor.  The team you cited as an example is, at the absolute best, average.  And in reality, they are below average.   It's never going to be changed, nor should it.  Anything that makes SIMs any worse than they already are is about the lowest of low priorities.

Nothing to see here, move along.
4/8/2011 10:22 AM
Guys you are missing the point.  A rule is a rule and should be the same accross the board.  I dont care either way but it should be pointed out that in reality a sim could be taking a recruit away from a real coach, who has to abide by the rules.  And the sad part is I have seen sim teams time and time again recruit better players than real coaches..
4/8/2011 10:37 AM
Posted by addyyy on 4/8/2011 10:37:00 AM (view original):
Guys you are missing the point.  A rule is a rule and should be the same accross the board.  I dont care either way but it should be pointed out that in reality a sim could be taking a recruit away from a real coach, who has to abide by the rules.  And the sad part is I have seen sim teams time and time again recruit better players than real coaches..
Sometimes they do, I agree.  But both of the teams I took over from Sim coaching (1 D2 and 1 D3) had one or two decent players and a bunch of crappy ones. 

If the sim is limited to 6 freshmen like the rest of us, then why not go the next step and take away their distance advantage?  Make them recruit a player at 1000 miles like he's really 1000 miles away?

The problem is, if you keep going down that road the sim teams will be so bad it'll take 4 years to rebuild one instead of 2.  And they'll never win a game against a human opponent.
4/8/2011 10:45 AM
Good point ethan, I agree. I see the argument here but why limit the SIM any more? They pull in maybe 1 decent recruit every class, if they're lucky..
4/8/2011 10:54 AM
Posted by addyyy on 4/8/2011 10:37:00 AM (view original):
Guys you are missing the point.  A rule is a rule and should be the same accross the board.  I dont care either way but it should be pointed out that in reality a sim could be taking a recruit away from a real coach, who has to abide by the rules.  And the sad part is I have seen sim teams time and time again recruit better players than real coaches..
You care to point to me where the rule of HD says SIMAI has the same rules as human coaches? Because as far as I can see, SIMAI operate under completely different rules. They use recruiting credits, not cash. They can only put in effort on undecided players in the 1st cycle and one cycle after signing. These are pretty major restrictions. Do you really want to change sim recruiting to be the same as human recruiting, i.e they do not dump effort all at once; they generate a coding system to determine which player is best, and then dump the equivalent of 10k worth of recruiting effort to sign the players; they can jump on recruits that are already considering human coaches, just like how some human coaches recruit? 

If sim team is signing better players than human coaches, it only means that the human coach in question don't really know how to recruit. I have yet to see sim recruits that are better than the consistent Elite 8 teams in any of my worlds. 

Sims are fairly easy to knock off if the recruit is truly worth it. 
4/8/2011 10:59 AM
Addyyy...no buddy, you are the one missing the point.
4/8/2011 11:01 AM

Ok. How about his one...sims recruit nobody until 2 cycles before signings. Then us humans have no (or little) chance to account for the recruits we have counted on signing. They stick to the 6 freshmen per year and those of us with a beef with "poaching" can send the whining site mails to simai

4/8/2011 11:13 AM
I understand all of your points that you guys have made.  The main concern was this...All sim teams are avail for new coaches if they qualify.  Why would you think that a sim team that recruits (for example) 8 freshman , and if according to all of your comments, they are inferior players (which I agree the majority of them are), then wouldnt the team be more likely to attract a new coach if they have 2 walk ons for example because that would open up 2 more scholies for the new coach to mold the team the way he wants?     Just a thought. 
4/8/2011 11:18 AM
12 Next ▸
Sim teams still recruiting more than 6 freshman Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.