What exactly is "broken" with the current SB engine?
I just looked at all three of my teams for the current seasons. On all three teams, I'm averaging around 70% success. I'm not seeing poor baserunners attempting to steal and constantly getting thrown out. The "worst" baserunners (in terms of being thrown out more than they are successful) on my three teams are 0-2, 0-2, and 5-6 (SB-CS).
Here are the numbers for my teams:
Mantle (63 games in): 56 steals, 23 CS, 70.9% success rate - worst player is 0-2
MG (137 games in): 129 steals, 51 CS, 71.6% success rate - worst player is 0-2
Coop (162 games in): 106 steals, 49 CS, 68.4% success rate - worst player is 5-6
My "Base Stealing" setting is "4- Aggressive" for all three teams.
I don't see a problem.
So I'm curious as to what others perceive the problem to be.
1/6/2011 9:43 AM (edited)