Quote: Originally Posted By zhawks on 10/27/2009
Quote: Originally Posted By john_mills on 10/27/2009
Quote: Originally Posted By zhawks on 10/27/2009
Fairly Fresh for almost everyone. I usually have a couple guys on Getting Tired, usually my best big and guard for sure.
My problem with Fairly Fresh is that I get starters with something like 21 minutes sometimes (even with 85-90+ stamina...I run a press though). That drives me nuts, because sometimes a Senior guard is that much better than the Soph backup. In a perfect world, I would divy it up about 25/15 for playing time, which is why I would love target minutes if it wasn't such a huge disadvantage.
Then move your stud Senior guard to Getting Tired. I don't understand what you problem here is. Your stud Senior guard can only play half the game at a 'Fresh' level? Seems right to me.
I should just repeat what you type, as I don't know why you are suddenly offended. I wasn't complaining in the least. If you don't like a topic, it isn't necessary that you post on the topic just to be heard. Sometimes, when people speak less, it carries more weight with an audience when they do speak up.
I was actually trying to have intelligent discoure regarding fatigue settings. I believe the first post asked for any objective analysis people had done on the drop off of production the more tired a player gets. To be more specific, I wonder if, similar to injuries, is a player playing at only about 70% of their ratings/abilities when they get into the "tired" or "very tired" level? That is, if anybody has ever tracked such results and/or had any ideas on it. I am simply curious as to their thoughts/findings.