A guy on my team with a 95 ST and a 99 DU hyperextended his knee in a game and was playing at 80, now 85 percent health...really?

This undoubtedly goes in the things that shouldn't happen category. Didn't seble say that DU is going to be more important when determining injuries now?
1/31/2010 10:53 AM
In the new engine.

Fail.
1/31/2010 11:01 AM
stamina has been broken for a long time (see many other posts on this)

a 100 stamina player should NEVER be anything but green in a game, however, such players start not being green 17-18 minutes into the first half

players with 90+ stamina, being played at fairly fresh (starters), should average 33-35 mpg - however, they top out at around 26-28 - thats just a joke - that means that a player say with a 55 stamina (not that anyone would play those players) would be freakin exhausted in the first 2 minutes of the game, and would average maybe 10 mpg - just ridiculous
1/31/2010 11:06 AM
What does STA rating have ANYTHING to do with his injury?
1/31/2010 11:09 AM
they play off each other in determining injuries...a player is more likely to be hurt if he is playing while not green, which is affected by stamina

1/31/2010 11:11 AM
He never even lost time. Also if seble said what is going to be than it still is not in the game. Seble has not done anything to the HD engine at all yet for regular content only in the beta.

Besides like I said already your guy is still playing, if he was bad in DU he might have went down to like 40-50 and not be able to play for a few games.
1/31/2010 11:18 AM
I don't know if stamina is directly broken in and of itself, the fact that almost every player has 80+ stamina is the reason that every player plays about 20-25 mpg unless on Tired.
1/31/2010 11:19 AM
Maybe I just recruit the fatties, but I have 2 bigs on my team that have maxed out around 60 and 70 stm, so not everyone gets to 80 stamina.
1/31/2010 11:24 AM
Quote: Originally Posted By zhawks on 1/31/2010I don't know if stamina is directly broken in and of itself, the fact that almost every player has 80+ stamina is the reason that every player plays about 20-25 mpg unless on Tired
you understand that 20 mpg is HALF a freakin game right?, an 80 stamina should net you more than 20 mpg at green
1/31/2010 11:28 AM
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1/31/2010 11:32 AM
if they fix stamina, it would force coaches at those higher schools to be a little more diligent in recruiting/promises, etc, since some of your guys would be playing 30+ minutes per night - the #8 PF recruit the year before would be ****** he isnt getting his PT as a backup, and transferring, etc

it would have a serious trickledown affect, which would make things a little more realistic
1/31/2010 11:45 AM
Sometimes realistic = good for HD, oftentimes it does not.

I think the current stamina system is good, because it means you need a deeper team to win and not just a few good players. And that set-up is better for HD.

And colonels, it absolutely wouldn't go into the "things that shouldn't happen category", even in the new engine. Anyone can get hurt. Period.
1/31/2010 12:24 PM
THey should perhaps be able to play thirty something minutes, but why should it have to be at Fairly fresh? Part of the reason people average less minutes is people set the players at fairly fresh. Perhaps if they were set at "getting tired' you would see the minutes you want out of them.
1/31/2010 12:39 PM
with 95 stamina I typically get

fairly fresh = 25 minutes
getting tired = 28 minutes
tired = 30 minutes

I don't do anything outside those 3.
1/31/2010 12:55 PM
Ya players in the NCAA don't just breeze up and down the court for 30-40 mins easy peasy.

The players that play 30-40 mins are tired at the end of the game. They are not fresh or fairly fresh. I don't understand why people want players to be fresh the whole game just cause they have 99 STA. I think 99 STA should be able to go 40 mins with just being tired the last 2-3 mins of the game.

So do you think that the best players in the nation are not tired that last 3-5 mins of the game?
1/31/2010 12:55 PM
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