A quick initial look gives me 4 potential transfers that I think I have a shot at. I don't like to look at the overall rating, that is to easy to misconstrue (is that spelled right?). I look at core skills, and then a sort of tie breaker is the potential of complementary skills.
For big men I look at Atheletism, Rebounding, Low Post, Shot Blocking and Defense. If they have some speed great, if not I try at least to avoid guys with low potential in that department. If a big has a little ability in PER or Passing thats good. The PER gives a big man the ability to step outside and hit the short jumper, hook etc. which can be a advantage when matched up against a guy with a low defense.
For guards, BH, P, SPD, PER (especially for SG), and DEF. Atheleticism is helpful to. I like speed guys because a speedy PG can penetrate and find open guys, or work past a slower guy in man situations, and a SG with speed can get himself open for shots.
Small forwards are tough for me, I don't like the fact that most at the DIII level have low starting skills and you have so many area's to improve, something is always going to be lacking.
Potential Transfer Player A is a case in point, he is a SF naturally, with decent speed, a decent PER and decent Passing. But his Def is poor, his work ethic is worse, and his ball handling is not up to par. I think I will pass on him.
Thats kind of a glimps into how I am looking at players. For a guy to have a low GPA, he must have high skills or good skills with high potential. It does me no good to have a transfer or juco with limited time waste a tonne of it in study hall.
A look at the initial recruits netted me a potential list including 4 point guards, 3 shooting guards, 3 power forwards and 7 centers. From here I will make some phone calls when recruiting begins and see what interest levels they have. Hopefully I can use what hannibal suggested and avoid having a walk on alltogher