I've had some time to review data and get a better picture of the effects of the 12/7 change to success related to job movement.
I'm using Rupp as the focus of my analysis.
To give a quick background, success is calculated on an approximately 100 point scale. Of coaches currently at DII schools, the average success rating dropped two points, which is somewhat significant, but not that big. 38 coaches had a higher rating under the new logic as compared to the old. 74 coaches went down in the new logic. The rest stayed the same.
I'm planning two changes. First I'm going to tweak the new success logic a bit, to include a max of 10 seasons instead of 14. Second, I'm going to lower the school minimum success requirements across the board (DI only).
I thought about lowering just a few points to coincide with the change in average success ratings, but I'd like to go even a little further down to encourage more advancement. The general feeling I get from feedback is that coaches would rather lose out on a job to another human coach than to get immediately rejected because of an arbitrary minimum requirement. With that said, I don't want to go too far to where unworthy coaches are moving up too easily. It's a tricky balance, but I think I've settled on a pretty good change.
These changes will affect worlds as they finish their postseason. The first one to see these changes will be Knight, which finishes next week.
I apologize for any inconvenience this has caused for coaches expecting to move up. In the end though, hopefully this will be a better system all around.
12/22/2011 4:44 PM (edited)