Posted by dahsdebater on 2/6/2012 12:56:00 AM (view original):
Puerto Rico is not at all involved with my point, so I'm going to ignore that part of your post for the time being. Why should linking the recruit distribution to school distribution not be done? You don't think that makes for a better recruiting process than having it be random? In general it makes sense for the game for recruits to be in a place where they can be appropriately recruited.
A few things.
1. You can't just exclude Puerto Rico. It was the basis of my original post. If Puerto Rico is consistently generating high quality recruits, so should Western Canada.
2. I like my simulations as close to real life as possible. This means recruits from states like Alaska have recruits and there is some degree of randomness. Obviously you're still going to have your high density recruiting areas in California, Texas, Seattle, New York, and the Carolinas/Virginia, but if it's a true simulation, there's going to be some randomness to where players are.
3. Even if you don't like the randomness, and prefer recruit distribution as you've stated, the generation should be regional, not just state specific. This means states like New Mexico can help produce recruits for Arizona, Texas Tech, and the LA schools, for example.