Posted by damag on 6/26/2015 9:50:00 AM (view original):
The "freemium" model. Jezus.
How many free apps have I loaded into my iOS device? Couple hundred.
How many in-app purchases have I ever made? Zero. Not a cent. NEVER WILL.
If it's free, I better feel like I'm getting 90% of the gameplay or I'll junk it. And I'll play though it to get the other 10 percent.
If I can tell right away I'm not getting the 90%, it's dust.
The only market you actually make money off of is the suckers who allow themselves to become in-app addicts. So you're making 90% of the money off 10% of the potential market. It's a gambling model.
I never gamble anywhere. Not part of my DNA, thankfully. If this were a gambling website, I'd never have come here.
You are mostly correct.
The vast majority of people who download a free app and signup for a free game don't spend much, if any, time playing the game.
Of those who dive into the game, the vast majority of them never spend $1.
Those few that do spend money on those games spend games spend millions and millions and millions of dollars a year. And thus those games are updated and improved and maintained continually. For the benefit of those who play for free and those who spend money.
I don't think EA Sports publishes income by game by category. So we don't know how much they make on Madden Football on disk sales, sponsorship, advertising, and in-game purchases. I suspect they make a lot of money on the last 3. No idea if it's more than disk sales, but I'm pretty sure it's in the many, many, many millions of dollars every year.
The reason I say you're "mostly" right is I think you veered off track when you went to it's a gambling model and you'd stop play HBD if there was anything like that here.
You might leave. For any number of reasons.
Unless you left in a huff the day a change was made, I doubt that if you still enjoyed the game and felt like you were competing, you'd leave. If you were having as good as or a better time every time you logged in the website, why would you leave?
I believe that you have never spent $1 on in-game purchases (kind of... I'd bet $1 if I had access to your phone or credit card statement I'd find 1 or 2.... let's agree you spend almost nothing, and maybe really nothing. Ever. Not once.)
Question: Do you really understan
d (1) You are not everybody? (2) Everybody isn't you?
The gaming market has spoken. You might not like what it has to say. You might not like gravity, either. And your dislike has exactly the same impact on both.
I'm suspect you've never played any other strategy games run on the free to play or pay to play with in-game purchases model. If you had, you probably would not be as dismissive of the idea.
You might not see any way for an MLB simulation to work on either of those models. I can't argue with that. If that's how it is, thanks for your input.
6/26/2015 7:33 PM (edited)