Solution to scouting time investment Topic

I still think maybe the easiest solution, and one that would please everyone is the following. It gives those who want to have the old game the option to keep it, at least in terms of scouting. Those who have a system they like with the Beta now, could keep it the way it is now.

Keep the budgets and levels the same. Keep the camps and all other recruiting features you have now. I don't think you'd need to change the costs you have now.

Create a second scouting service and call it FSS2. The cost is $50 per recruit instead of $10 per recruit. When a player uses FSS2 instead of FSS, all players are scouted to Level 2.

Create a 3rd level of scouting called FSS3 - This one costs $100 per recruit. This gets every player to level 3

Create a 4th level of scouting called FSS4 - This one costs $200 per recruit. This gets every recruit to level 4. A coach can make one click and be done with scouting if they wish to invest their budget in that way.

The names are easy to figure out because the number shows the level you will get.

I am at Dartmouth, and my ideal scouting area is the northeast, going as far south as PA. There are 130 recruits in my area.
So, to scout my area, the costs are:
Level 1 - $1300
Level 2- $6500
Level 3 - $13,000
Level 4 - $26,000

You could use a combination of them if you want to. But, I think that if you have already paid to scout at level 2, the cost to scout at level 3 should still be $100 per recruit. even if you have already spent the $50 to get them to level 2.

With this system, those who just don't feel like they have time to invest in all of the discovery process have a simple solution, where they can have their entire recruit pool in like 1 minute.

Those at D3 would not be able to scout a huge area, but could still get the info for the states in their immediate area.

Those who want to do more of a distance recruiting could scout the whole country to level 1 for $8520, then use other methods to get to higher levels.

It would be impossible to scout the whole country to level 3 or 4 like this - the cost would be $85,200 or $170,400. Even level 2 for the whole country would be $42,600. But you could scout your whole prime recruiting area to level 4 this way.

This would also be a simple way for new players to get the information they need to make informed decisions.
7/31/2016 8:23 AM
this seems kinda like another lets just avoid fixing the actual problem solution, I think people are fine with a little added time if there is a reason for it (strategy) and not just clicking through levels, this is a cop out and pushes people to spend a ton of time in the current scouting levels since if you don't want to you have a spend a ton of time clicking and getting lucky on who you scout. The main problem is the actual process which just happens to be tedious and long, whereas a longer process that makes sense is better than a instant process that still kinda sucks. Fix the scouting levels...
7/31/2016 11:22 AM
Not sure if you understood what I meant Viva.

If you want to, in this proposal, you select the states in your area, pay the fee, and everyone in those states is completely scouted including all potential. They you are done scouting in like 1 minute. It's just like current HD where you buy FSS, except this FSS shows Hi Hi and Low-hi. I just figured, this would take away this issue with those who are worried about a time commitment and who want maximum simplicity.

But, if you enjoy the camps, and assistant scouting, and discovering players that way, you can still do that. It gives you the choice. You could scout FSS2, and then do your own scouting, which it sounds like what you are suggesting. In the current system level 1 is not useful to me, but level 2 is useful enough to where you could use FSS 2, then do the other options. It allows you to eliminate Level 1 for yourself, but for those who like level 1 they can still do it exactly as it is right now.

It gives everyone the ability to choose how much work and time they want to put into scouting. I'd personally probably use FSS2, then use camps and the assistant.
7/31/2016 12:03 PM
interesting idea - a good step forward so long as scouting budgets are plenty big and not normal DI constraint
7/31/2016 12:26 PM
I totally understand what you said, it's a cop out.

Oh here you don't like this terrible system of scouting, but we'll let you get out of it instantly by having "super fss", it's just gonna give you less bang for your buck and coaches who spend time clicking will be better off.

Fix the actual problem, not sure why it's so hard for you and seble to understand that

I have not seen one person outside you, tj, and spud who seem supportive of this level system and currently the thing most people against the beta are working towards changing....
7/31/2016 1:54 PM (edited)
They need to work on what's in beta, make it fun, address recruit gen at the same time. Scouting is not really fun right now, it's worse at d3 than d1
7/31/2016 1:54 PM
Posted by viva_il_re on 7/31/2016 1:54:00 PM (view original):
I totally understand what you said, it's a cop out.

Oh here you don't like this terrible system of scouting, but we'll let you get out of it instantly by having "super fss", it's just gonna give you less bang for your buck and coaches who spend time clicking will be better off.

Fix the actual problem, not sure why it's so hard for you and seble to understand that

I have not seen one person outside you, tj, and spud who seem supportive of this level system and currently the thing most people against the beta are working towards changing....
It's giving you the ability to keep scouting the way it is currently, if you want to. It's not a cop out - just a way for those who like the current system to keep it.
7/31/2016 2:04 PM
so you, tj, and spudtastic? lol
7/31/2016 2:07 PM
wait do you actually like the current system of scouting? like that was serious, you currently like the current method of scouting so much you see no possible way to make it better?
7/31/2016 2:13 PM
I like the new system better than current HD, except I am not a fan of level one. This idea also allows me to bypass that level if I don't want to bother with it. Just trying to come up with a solution that will appeal to a larger group of people. One of the major complaints some people have was that they felt the new system took too much time. This solves that problem for them. It allows people to spend as much time as they want.

7/31/2016 2:29 PM
So why not change the level system? and make it a process that is actually good instead of one that is a drag,requiring an implement of a shortcut because it sucks and so many people dislike it? I mean I guess you could still allow a shortcut version with changing the level system as well.
7/31/2016 2:33 PM
Posted by chapelhillne on 7/31/2016 8:23:00 AM (view original):
I still think maybe the easiest solution, and one that would please everyone is the following. It gives those who want to have the old game the option to keep it, at least in terms of scouting. Those who have a system they like with the Beta now, could keep it the way it is now.

Keep the budgets and levels the same. Keep the camps and all other recruiting features you have now. I don't think you'd need to change the costs you have now.

Create a second scouting service and call it FSS2. The cost is $50 per recruit instead of $10 per recruit. When a player uses FSS2 instead of FSS, all players are scouted to Level 2.

Create a 3rd level of scouting called FSS3 - This one costs $100 per recruit. This gets every player to level 3

Create a 4th level of scouting called FSS4 - This one costs $200 per recruit. This gets every recruit to level 4. A coach can make one click and be done with scouting if they wish to invest their budget in that way.

The names are easy to figure out because the number shows the level you will get.

I am at Dartmouth, and my ideal scouting area is the northeast, going as far south as PA. There are 130 recruits in my area.
So, to scout my area, the costs are:
Level 1 - $1300
Level 2- $6500
Level 3 - $13,000
Level 4 - $26,000

You could use a combination of them if you want to. But, I think that if you have already paid to scout at level 2, the cost to scout at level 3 should still be $100 per recruit. even if you have already spent the $50 to get them to level 2.

With this system, those who just don't feel like they have time to invest in all of the discovery process have a simple solution, where they can have their entire recruit pool in like 1 minute.

Those at D3 would not be able to scout a huge area, but could still get the info for the states in their immediate area.

Those who want to do more of a distance recruiting could scout the whole country to level 1 for $8520, then use other methods to get to higher levels.

It would be impossible to scout the whole country to level 3 or 4 like this - the cost would be $85,200 or $170,400. Even level 2 for the whole country would be $42,600. But you could scout your whole prime recruiting area to level 4 this way.

This would also be a simple way for new players to get the information they need to make informed decisions.
i think this is a really good idea chapel, and would be on favor of it.
I might still eliminate Level 1, and then shift the costs a liitle, but i like the overall idea.
7/31/2016 2:36 PM
Posted by viva_il_re on 7/31/2016 2:34:00 PM (view original):
So why not change the level system? and make it a process that is actually good instead of one that is a drag,requiring an implement of a shortcut because it sucks and so many people dislike it? I mean I guess you could still allow a shortcut version with changing the level system as well.
Yeah - I would not be opposed to that either. I liked the suggestion you had for the levels. I think a shortcut system would be a big plus though. Right now, to me, level 1 is pretty useless, so if I can bypass that, I would do it. If level 1 was as you described it, I might just keep doing it the way I am doing it in beta now, and just use FSS1. But, let's say I was going on a cruise in two days, and needed to get it done fast, or getting married, going in the hospital, or busy with work, this gives me an alternative to feeling like I "had" to spend time I didn't have available to go through all of the scouting. It just provides more flexibility to the users. You don't want people to leave because they don't have time, and this eliminates that argument.
7/31/2016 2:45 PM
okay will you made it sound like you liked the current version in its current implementation, not the idea of a level system. Then yeh I'd really love to see both our ideas implemented for scouting, I think that would make scouting strategic through the new level system and not a time drag through a new level system and faster scouting methods.
7/31/2016 2:57 PM
Yeah - I like the flexibility it gives the user. They can create their own experience, based on how much time they want to devote.
7/31/2016 2:58 PM
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