Whatifsports youtube series platform #2 Topic

#2 video of the series is going to be up after I upload 2k tonight. Won't get any advertisments for it but am always trying to improve on my videos watch each segment and watch each video.
Should be a major improvement from last video. Will get the link as soon as it finishes uploading. Will be making some beats to add to my videos for career mode commentary and exposure of myself.
10/15/2016 9:10 PM
Exposure of yourself, you say?
10/15/2016 11:39 PM
Posted by bathtubhippo on 10/15/2016 11:39:00 PM (view original):
Exposure of yourself, you say?
Yes the beats will be made mostly by me in my video but I may buy some untill I create the best beats quality wise for my videos.
10/16/2016 12:04 AM
https://www.youtube.com/watch?v=rpe0EbBxIHU The link is here enjoy start of season 2 video should be coming soon! Thanks for the support and subscribe if you are new.
10/16/2016 2:13 AM
A suggestion, make the segments shorter and have a clear goal of what you are trying to show.
10/16/2016 8:41 AM
You really cant fix stupid

Your 1st signing of season #2 is atrocious. I fully expect you to win fewer and fewer games the next 2 seasons as your own players take over the roster.

Your game/PBP/boxscore analysis at the of the video is hilarious. WHERE do you come up with these thoughts?
10/16/2016 10:25 AM (edited)
Honestly, I would have liked to see an analysis of your last game. You said I should have one and then didn't explain why. You circled a piece in the PBP (fatigue I think) and then made some vague comment about you having four players with production and he only having 2. I would have liked to see a clear, thought out, fact supported reason for your initial claim.

Good luck!
10/16/2016 10:47 AM
Posted by Trentonjoe on 10/16/2016 10:47:00 AM (view original):
Honestly, I would have liked to see an analysis of your last game. You said I should have one and then didn't explain why. You circled a piece in the PBP (fatigue I think) and then made some vague comment about you having four players with production and he only having 2. I would have liked to see a clear, thought out, fact supported reason for your initial claim.

Good luck!
It usually takes 4 players in double digits to win a game. I also had considerably double the points by one player which equals to about 2 players per one team. To be honest with you if he didn't score any with his bench and didn't have three guys in double digits I would've won the game.

Yes track record momentum and game planning are all three important intp factors of winning a game. Track record tells you how you going to do in a upcoming match and if you should and shouldn't game plan and if you win or not. Momentum also tells you what the spread is going to be like and how much production you can get out of your players. Game planning I only look at 2 ratings to game plan and team game plan +- in defense. Production is really important to me if I see production from my guys and I lose I won't be as mad as a blowout.
10/16/2016 2:01 PM
Momentum? How are you defining momentum?

And FYI...team can win with 1 scorer, 2 scorers, three scorers, 4 scorers, etc.

Its total TEAM productivity that is important, not matter HOW you get there.
10/16/2016 2:42 PM
Posted by mullycj on 10/16/2016 2:42:00 PM (view original):
Momentum? How are you defining momentum?

And FYI...team can win with 1 scorer, 2 scorers, three scorers, 4 scorers, etc.

Its total TEAM productivity that is important, not matter HOW you get there.
I think momentum is how much you lose or win in a stretch of games. Lets just say the last 10 but I think that is far fetch. Probably more like the last 5.
10/16/2016 2:45 PM
..and it has NO EFFECT on the next game.....in case you were wondering.

These are not real people.
10/16/2016 3:11 PM
Ah, always entertaining to hear the rumblings from CoachWard's fantasy world. I mean, mind.
10/16/2016 6:02 PM
"It usually takes 4 players in double digits to win a game. "

That statement is faulty logic. Other than motion, that's not only a sub optimal strategy but one that will negatively influence your chance to win.

To say another way, it's not just wrong but actually a bad goal to try to achieve.
10/16/2016 6:18 PM
Posted by Trentonjoe on 10/16/2016 6:18:00 PM (view original):
"It usually takes 4 players in double digits to win a game. "

That statement is faulty logic. Other than motion, that's not only a sub optimal strategy but one that will negatively influence your chance to win.

To say another way, it's not just wrong but actually a bad goal to try to achieve.
That's what I seen in data as a result of the W other than that its a trend. I think productivity and getting the most out of your players is the most important and that is why I only look at numbers in the play by play.
10/16/2016 9:37 PM
Posted by CoachWard95 on 10/16/2016 9:37:00 PM (view original):
Posted by Trentonjoe on 10/16/2016 6:18:00 PM (view original):
"It usually takes 4 players in double digits to win a game. "

That statement is faulty logic. Other than motion, that's not only a sub optimal strategy but one that will negatively influence your chance to win.

To say another way, it's not just wrong but actually a bad goal to try to achieve.
That's what I seen in data as a result of the W other than that its a trend. I think productivity and getting the most out of your players is the most important and that is why I only look at numbers in the play by play.
Hard to argue with the results
10/16/2016 9:41 PM
12 Next ▸
Whatifsports youtube series platform #2 Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.