Effectiveness in FCP with a guard like this: Topic

How defensively effective would a guard like this be at D3 on an FCP team:

80 ATH
95 SPD
35 DEF
85 ST
6/3/2020 1:42 PM
Very
6/3/2020 2:08 PM
I wouldnt personally say very. I think he could hold his own though.
6/3/2020 2:10 PM
Would you say a 70/70/70 guard is very effective?
this guys will have a similar effect on oFg%, foul more and create more steals than the balanced guy. I would say the stamina is less important for someone like this.
6/3/2020 4:21 PM
I would say effective rather than very effective. Why do you think 80/95/35 is equal to 70/70/70? Just wondering.
6/3/2020 5:49 PM
It’s similar, 10 points of ath and 25 speed are close to 35 points of def.

In FCP for guards, I put the defensive score as 40% def, 25% ath, 25% speed, 5% block. I know that’s only 95% but I am unsure about where to put the last 5% :)

6/3/2020 6:10 PM
Posted by Trentonjoe on 6/3/2020 6:10:00 PM (view original):
It’s similar, 10 points of ath and 25 speed are close to 35 points of def.

In FCP for guards, I put the defensive score as 40% def, 25% ath, 25% speed, 5% block. I know that’s only 95% but I am unsure about where to put the last 5% :)

what about IQ/stamina
6/3/2020 6:59 PM
So if it's the weights you established, the player's "defensive rating" would be the following for each scenerio (assuming block and the other 5% are 0).

70/70/70: 63

80/95/35: 57.75

64/64/64: 57.6

So he resembles a 64/64/64 defender AND that's not taking into account diminishing returns which is a big deal.
6/3/2020 8:21 PM
Posted by Sportsbulls on 6/3/2020 8:21:00 PM (view original):
So if it's the weights you established, the player's "defensive rating" would be the following for each scenerio (assuming block and the other 5% are 0).

70/70/70: 63

80/95/35: 57.75

64/64/64: 57.6

So he resembles a 64/64/64 defender AND that's not taking into account diminishing returns which is a big deal.
Do you think some ratings have diminshing returns and others have increasing returns in value?

For instance I think STA, LP and PER (especially) have increasing returns.
6/3/2020 8:35 PM
Posted by cubcub113 on 6/3/2020 6:59:00 PM (view original):
Posted by Trentonjoe on 6/3/2020 6:10:00 PM (view original):
It’s similar, 10 points of ath and 25 speed are close to 35 points of def.

In FCP for guards, I put the defensive score as 40% def, 25% ath, 25% speed, 5% block. I know that’s only 95% but I am unsure about where to put the last 5% :)

what about IQ/stamina
Those certainly play in. I use IQ like a multiplier and stamina as a team puzzle piece. For guys like the example, I feel stamina is less important because he is more likely to be assigned fouls.

I guess, in my mind, STA is something that becomes valueless at some point. If I had 12 players at 100 is that any better than 12 players at 90? Maybe valueless is the wrong term any diminishing returns is better.
6/4/2020 8:36 AM (edited)
Posted by Sportsbulls on 6/3/2020 8:21:00 PM (view original):
So if it's the weights you established, the player's "defensive rating" would be the following for each scenerio (assuming block and the other 5% are 0).

70/70/70: 63

80/95/35: 57.75

64/64/64: 57.6

So he resembles a 64/64/64 defender AND that's not taking into account diminishing returns which is a big deal.
Well, that's what i get for doing math in my head. I guess i should have said 65/65/65, although I was originally thinking he was a wee bit worse so maybe 67/67/67. Either way, that's very effective if he's coming off the bench and above average even if starting. Elite? No, but good.

Well then, I guess he plays like a 64/64/64 guy that will get more steals and foul more often.

I have no idea what you mean about diminishing returns. Do you think going from 90->91 in speed is somehow less valuable than 70->71?

I think that's true in the truly elite players in some cases but never for average players.
6/4/2020 8:43 AM (edited)
This is shaping up to be a decent old school discussion, someone please jump in and ruin it.
6/4/2020 8:45 AM
I threw this question out there because I knew it would spark quite the discourse.

I've always seen two camps in HD - one that says ATH/SPD can't really comp for DEF outside maybe a 10 point differential - but then I've heard from you and others, TJ, and I've also seen stats (though admittedly haven't bothered to extract them to do a meaningful analysis) that seem to indicate the most disruptive defenders (though not necessarily most efficient defenders - I'm talking turnovers forced & DEF FG% with acknowledgment you'll see higher foul rates) tend to have high ATH/SPD and lower DEF, particularly in D3.

The top 10 steals leaders in Knight D3 right now have the following ratings & steals-per-foul:
ATH SPD DEF ST DEF IQ Defense SPG FPG Steals per Foul
1 74 73 82 88 B+ FCP 2.9 1.8 1.61
2 42 76 28 85 A- FCP 2.8 2.5 1.12
3 43 93 65 87 A- FCP 2.7 2.2 1.23
4 65 79 51 95 A M2M 2.5 1.9 1.32
5 52 80 58 82 A FCP 2.5 3.0 0.83
6 50 92 44 89 A M2M 2.4 1.8 1.33
7 53 96 48 94 A- FCP 2.4 2.6 0.92
8 48 48 52 82 A- FCP 2.4 2.9 0.83
9 59 93 59 83 A- M2M 2.3 2.3 1.00
10 52 85 36 89 A- M2M 2.2 2.2 1.00

6/4/2020 11:18 AM
Really analyzing the stats is a bit beyond me but I do know that high speed guys get steals :)
6/4/2020 11:37 AM
Posted by Trentonjoe on 6/4/2020 8:43:00 AM (view original):
Posted by Sportsbulls on 6/3/2020 8:21:00 PM (view original):
So if it's the weights you established, the player's "defensive rating" would be the following for each scenerio (assuming block and the other 5% are 0).

70/70/70: 63

80/95/35: 57.75

64/64/64: 57.6

So he resembles a 64/64/64 defender AND that's not taking into account diminishing returns which is a big deal.
Well, that's what i get for doing math in my head. I guess i should have said 65/65/65, although I was originally thinking he was a wee bit worse so maybe 67/67/67. Either way, that's very effective if he's coming off the bench and above average even if starting. Elite? No, but good.

Well then, I guess he plays like a 64/64/64 guy that will get more steals and foul more often.

I have no idea what you mean about diminishing returns. Do you think going from 90->91 in speed is somehow less valuable than 70->71?

I think that's true in the truly elite players in some cases but never for average players.
It is shaping up to be a good old school discussion, agree. And yes, there are diminishing returns and 70 to 71 is better than 90 to 91 because of diminishing returns.
6/4/2020 11:39 AM
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