Three Suggestions Topic

1) This is purely cosmetic, should be a no-brainer to agree to and implement:

Allow a coach to toggle a message in their inbox back to unread.

Some messages I like to keep around so that I can take action on them at a later time. Being able to toggle such a message back to unread/green would be a visual reminder to do so.

2) This one seems harmless enough:

Allow coaches to see the cost of home and campus visits for recruits outside of the recruiting period, for planning purposes.

We just rolled to the next season in Rupp. I've already done my scouting and figured out my top targets. But recruiting doesn't open up until 6/21, roughly 3 1/2 weeks from now. So I'm not quite sure how I'll be spending my recruiting cash because I don't know how much HVs and CVs will cost.

3) This will likely ruffle feathers and get some or you all worked up:

Find a way to throttle home visits. It's kind of silly that once HVs are unlocked, that a coach can dump all 20 HVs on a recruit all at once (if he has the recruiting money to do so). I see two options (actually, both can be done):
  • The number of HVs unlocked is dependent upon the number of APs that have been applied to a recruit. So maybe different levels of AP where you will unlock first 5, next 5, next 5 and then final 5 on a recruit, as an example.
  • Limit the number of HVs that can be applied during any one recruiting cycle. Let's say 2 HVs per cycle. So if you want to do a total of 20 HVs, it has to be done over 10 recruiting cycles.
The latter of those two options would prevent a poaching coach from jumping in at the last minute and bombing a recruit who is already leaning towards another school to steal him away at the last minute. This puts an emphasis on more planning and more strategy.
5/28/2021 7:01 PM
Quick response

#1- Just not necessary. Not that tough to keep the messages you want.

#2- Agree and like it

#3- Mild agreement- but limiting to 2 HV's per cycle is to low. Minimum of 5 ... maybe.
5/28/2021 8:01 PM
I get why people hate poachers but that’s a strategy all the same. No recruit is ever yours until he signed, I’ve got no problem with that. Love suggestion 2 though.
5/29/2021 12:00 AM
i agree with #2 but in the mean time you can use the formulas to calculate the costs. its early in the morning so someone might need to correct me here, but the cost per distance formula in hv and cv are definitely known and consistent.

HV - $200 plus 30 cents a mile
CV - $400 plus 50 cents a mile

example: 150 miles
HV = 200 + 150 * 0.3 = $245
CV = 400 + 150 * 0.5 = $475
5/29/2021 10:29 AM
not a fan of #3 though, especially during RS2 when its already a very challenging race against the clock just to unlock guys in time to get some effort in. put this change in and there is no point in giving d1 coaches a RS2 in their first season. it already sucks but at least its something!
5/29/2021 10:31 AM
Posted by gillispie on 5/29/2021 10:29:00 AM (view original):
i agree with #2 but in the mean time you can use the formulas to calculate the costs. its early in the morning so someone might need to correct me here, but the cost per distance formula in hv and cv are definitely known and consistent.

HV - $200 plus 30 cents a mile
CV - $400 plus 50 cents a mile

example: 150 miles
HV = 200 + 150 * 0.3 = $245
CV = 400 + 150 * 0.5 = $475
Never knew this. This is very helpful. Thanks.
5/29/2021 10:40 AM
doesnt the IRS change those mileage charges each year?
5/29/2021 11:57 AM
#2 is interesting but seems easy enough to figure out. However, I would like to see some additions to recruiting to make it more immersive and year round. I've suggested this in the past but I would like to see the ability to scout HS JRs or even below classes. The reason for this was because, IIRC, in the older versions of recruiting it was much easier to recruit close to campus vs. distance recruiting. So knowing that there was a legit HS JR near you in a position of need might influence how you recruit the current HS SRs. However, I've seen some comments in older threads (when doing some research after coming out of retirement) that recruiting across distance isn't as difficult as it used to be.

#3 isn't really a needed change IMO. I know most people bring up stuff like this b/c of "poachers" but there are defensive recruiting moves that can be made with home visits. I typically do some probing before deciding to jump in on a recruit late. If you recruit a player, get High interest first, then it is on you if you only put in a minimum number of HVs and leave the door open for others to come in later.
5/29/2021 12:08 PM
#3 I know some people call it poaching, I call it leaving my options open. I can always spend the money, but I can never un-spend the money. Once I spend the money I am committed.

Overall I think there is strategy involved in the current system. At some point I have to come to the conclusion if my opponent is serious about a recruit and will he at some point dump cash into that recruit, or do I think he just put some early APS on the recruit and then he decided it was not a winning battle and moved on to another recruit. I am not sure if there would be much of a strategy if early on I saw a coach throwing a couple visits every cycle, If I saw that happening I would probably think the coach is pot committed and game over, we are just walking off the cliff together waiting to see who the victor will be..

I think the current system has a lot of poker elements involved and I like that.
5/30/2021 2:00 AM (edited)
Hard disagree on #3. I agree with some of the above comments. Especially in lower divisions, it is super important to not commit to anything in RS1, as a D1 can come strolling on in and take whatever they want. It is important to hold all your resources until RS2, where you can dump all HVs in the first cycle they can sign.
5/30/2021 2:32 AM
Posted by gillispie on 5/29/2021 10:29:00 AM (view original):
i agree with #2 but in the mean time you can use the formulas to calculate the costs. its early in the morning so someone might need to correct me here, but the cost per distance formula in hv and cv are definitely known and consistent.

HV - $200 plus 30 cents a mile
CV - $400 plus 50 cents a mile

example: 150 miles
HV = 200 + 150 * 0.3 = $245
CV = 400 + 150 * 0.5 = $475
I did the math on this a couple months ago and those are the formulas I came up with as well.
6/1/2021 4:10 PM
I think it's stated this way somewhere. I'm not sure it had to be "figured out"
6/1/2021 4:36 PM
Throwing out one other cosmetic suggestion somewhat on topic of this thread.

Allowing a recurring pool search option of excluding top 100 players in the search. I'm not saying don't scout them in camps, but at DII and DIII when I look at DI players, I'm never going to put effort into top 100 players and its a waste of time to sort through who is and isn't.
6/2/2021 3:33 PM
Posted by dan2044 on 6/2/2021 3:33:00 PM (view original):
Throwing out one other cosmetic suggestion somewhat on topic of this thread.

Allowing a recurring pool search option of excluding top 100 players in the search. I'm not saying don't scout them in camps, but at DII and DIII when I look at DI players, I'm never going to put effort into top 100 players and its a waste of time to sort through who is and isn't.
Like it
6/3/2021 5:50 PM
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