Stamina/Fatigue Settings Topic

The context of that paragraph (and the entire thread) is how the FF setting limits minutes. I even spell it out 2 sentences later how I would prefer dividing up playing time differently. I draw your attention back to....

The first post of the thread ponders the following:

"are we just too afraid of the fatigue settings to play a player when they are "tired?" I know I am, and that is why I never take a player down there, but really, how much would his ability be affected by playing him at that level?"

It's not about the levels so much as why do we not play guys when they are tired? And JD's answer of "I think I remember some anecdote about how admin -- a long time ago -- ran a simulation of 2 teams with the same ratings across the board (think it was 99) that played heads up a bunch of times. The fresh team subbed at FF, the tired team subbed at VT. The avg. margin of victory was like 50 pts." - was exactly the type of stuff I was looking for.

Based on the above, it would seem that the more tired a player gets, their productivity significantly drops off (like more than 10-15% of their value at each step down, I would guesstimate).

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I am only "blasting" you because you have a tendency to consistently take things out of context and make something an argument. I appreciate your willingness to assist people on the boards, but too often you make something an "I'm right, your wrong." It gets old. Especially when the whole point of this thread was to invite good and open discourse. If somebody has to worry that you are going to twist their words every time they type something, they will be more reluctant to engage.
10/28/2009 10:49 AM
Quote: Originally Posted By jpmills3 on 10/28/2009
The context of that paragraph (and the entire thread) is how the FF setting limits minutes. I even spell it out 2 sentences later how I would prefer dividing up playing time differently. I draw your attention back to....

The first post of the thread ponders the following:

"are we just too afraid of the fatigue settings to play a player when they are "tired?" I know I am, and that is why I never take a player down there, but really, how much would his ability be affected by playing him at that level?"

It's not about the levels so much as why do we not play guys when they are tired? And JD's answer of "I think I remember some anecdote about how admin -- a long time ago -- ran a simulation of 2 teams with the same ratings across the board (think it was 99) that played heads up a bunch of times. The fresh team subbed at FF, the tired team subbed at VT. The avg. margin of victory was like 50 pts." - was exactly the type of stuff I was looking for.

Based on the above, it would seem that the more tired a player gets, their productivity significantly drops off (like more than 10-15% of their value at each step down, I would guesstimate).

-----------------------------------

I am only "blasting" you because you have a tendency to consistently take things out of context and make something an argument. I appreciate your willingness to assist people on the boards, but too often you make something an "I'm right, your wrong." It gets old. Especially when the whole point of this thread was to invite good and open discourse. If somebody has to worry that you are going to twist their words every time they type something, they will be more reluctant to engage.

So what you are saying here is you were looking for someone to say they think they might have remembered a study from the past boss (mind you that nobody else has chimed in and agreed that they too remember). And we all know that TK was not willing to admit if there was a problem in the engine. The fact is you very clearly stated "My players should play more then 21 minutes on FF" which is not the case, you really think your guys should be playing 30 'Fresh' minutes a game? Hell no, that is completely unrealistic. Yes players should get tired and if you want to run FF (which I do quite often) then you are only going to get 20-24 minutes out of guys. If you want them to play longer then you have to let them get tired. You aren't going anywhere here except trying to make some point about me always starting argument? I am telling you right here that you are wrong in thinking that your players should play more then 20 minutes at a 'Fresh' ability level and you have disagreed with me and then started blasting me for trying to start an argument. You are wrong if you think players should (or can) play more then half a game 'Fresh'.

10/28/2009 11:15 AM
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Stamina/Fatigue Settings Topic

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