Real life RNG broken Topic

Here, I took the liberty, about 90% of the way down the page:

http://www.oakland.edu/?id=7755&sid=229

STA 427 Introduction to Mathematical Statistics I (4 credits)
The distribution of random variables, conditional probability and stochastic independence, special distributions, functions of random variables.

STA 428 Introduction to Mathematical Statistics II (4 credits)
Interval estimation, sufficient statistics and completeness, point estimation, tests of hypotheses and analysis of variance.

I have call into the Office of Financial Aid to see if they accept HD Reward Points for tuition. In the likely even that they do, I will take up a collection on your behalf.

5/12/2010 8:43 PM
Lol, I think I might have to ask you to get off my sack after all this "background" research you've done.

The assumption that I don't understand statistics/probability/randomness is preposterous. The biggest deal here is that I don't trust that WIS actually has a solid engine that works right all of the time, and like I've said before, I can't prove it, you guys can't prove your side eventhough WIS would back it, and I've been screwed in other sims on this site (NBA, NFL, CRD, etc) beyond the guise of what I presume to be normal randomness/good engine play. When the numbers don't add up across an entire season, that's when you can really tell that there are problems...just please go and look at the ghost towns that the NBA and NFL sims are.

Again, by using real life to justify EVERYTHING that happens in this game, you're inherently suggesting that HD can NEVER BE WRONG, and there couldn't be a more false statement. If HD was perfect, why do they keep tweaking/fixing it?

If you can't see/understand how real life is more random than any game with parameters there is out there, then we're done arguing...I mean its not a hard concept to grasp. Real life can't justify everything because EVERYTHING can happen in real life...HD has parameters.
5/13/2010 11:27 AM
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Real life RNG broken Topic

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