Can you break down the exact differences between PE and LP in the new engine? More specifically, certain guards with excellent BH but poor PE can score with some efficiency in the current engine with the dribble drive. Will guards now need LP to finish in the lane on a drive, or will LP only apply to post up's, tips, alley-oops, etc?(narcotico - Hall of Famer - 12:29 PM)
It's best to think of Perimeter as "outside scoring" and Low Post as "inside scoring". I know the term "Low Post" isn't the best descriptor for what that rating will mean. Scoring, both inside and outside, is impacted by Ball Handling, Speed, and Athleticism.
When you say a shot from the paint will be mostly impacted by LP ratings, does this include a guard driving to the hoop? Basically, with this new engine should we look a lot harder at a guard's LP ratings when recruiting?(ryanderson - Pro - 2:58 PM)
Yes, any shot in the paint. That includes a guard driving to the basket and a big man posting up on the block
could you explain how low post will affect guard scoring? what can one say about what sorts of plays it will affect? will other variables matter less? which variables? (metsmax - Hall of Famer - 2:17 PM)
Basically, a shot from the perimeter will be mostly impacted by the player's Perimeter rating and a shot from the paint area will be impacted by the Low Post rating. Midrange shots will be a combination of the two. And of course other ratings (ATH, BH, SPD, IQ) also factor in.
Following up on vamrbball's 2:35 question, a player will naturally take more threes as a SG than he would as a PF, right? If that's the case, wouldn't it still be hard to play a "4-out, 1-in" kind of lineup, as the fourth guard would simply try to play like a power forward? What happens to a center played at the 3 or the 4 - would he start trying to shoot the J? (cornfused - All-Star - 2:43 PM)
The type of shots a player takes will depend on his ratings. A high perimeter player will look to shoot from that range, whether he's a SG or a C.