I'm not about to make a big deal over one game, but last night was a bit interesting.
Baldwin faced my team which was #1 overall in field goal defense last season (and I think #3 against 3 pointers but I know it was top 5) and after returning 10 players I again have the top defense and am #2 against 3 pointers. I'm pretty surprised I'm that good but I've got a 50 game sample size that argues otherwise.
Last night Baldwin missed his first four shots. And I think that's there the 8/28 update kicked in and from that point he went 6-12 to balance things out. And in total he took almost a shot a minute before fouling out (16 shots in 20 minutes). But again, it's just one game.
To get to your point Mizzou, if it was just this one player I wouldn't be so concerned. And right now it is, so I might be making a mountain out of a molehill. But what concerns me is that if the cat is out of the bag, could there be a lot more players like this. I honestly don't know.
I brought up Albert Auclair on Ohio Northern but I'll take my own team as a hypothetical. I've got Bob Welch (
www.whatifsports.com/hd/PlayerProfile/Stats.aspx?tid=7834&pid=1606423) who is a good player that is currently scoring 11.5 points a game while shooting 65% from the field. Unlike Baldwin's 29% distribution, Welch is at 12.7%. I'm very much inclined to think that I could double Welch's distribution and it is not going to impact his FG% much, if at all.
I am too much of a wuss to test out my theory. That's probably the case no matter what, but especially since I am playing very well this season and am not inclined to rock the boat. But if I was sitting with a 80 RPI right now, I don't think I'd hesitate to double the distribution and while I don't know for sure I really do believe I wouldn't pay much, if any, penalty for it.
And that's my problem. In real life, you do want your better players to force things a bit because a slightly contested shot from your star is normally better than an in the flow of the offense shot taken by a lesser player.
Baldwin isn't just taking contested shots. He's shooting over double teams and even when he's not doing that, he's coming awfully close to taking a shot per minute on the court.
I earlier made the comparison to Kobe where Baldwin takes .82 shots per minute while Kobe (who also forces things) "only" takes .56 shots per minute. For giggles I just looked up Wilt. And in the 50 point per game season, he averaged .81 shots a minute. In fact looking at Wilt is pretty interesting. When he first entered the league, he was taking about .7 shots per minute and never shot better than 53% from the field, typically around 50-51%. Once he changed his game to no longer be the dominant threat and settled for being a 25 per game scorer instead of 38 per game in 1966-67, he started only taking .35 shots per minute. And at that point, he never shot worse than 54%, typically around 58-59%. It's not rocket science. If you force things too much it does impact your shooting percentage.
But I'm pretty convinced that the 8/28 update means that if you force things now, it won't impact your shooting percentage. Or at least not until you exceed 50% distribution and in seeble's own words in the development chat, that won't happen unless your guys is taking 30-40 shots per game. That gives a lot of wiggle room if you "only" want your guy to take 25 shots a game.